Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.3.0a6
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1154659
Regression
No
Canvas is presented in reverse to its Sort Order when Instantiating a GameObject with a Canvas
Steps to reproduce:
1. Open the attached project "Case_1154659"
2. Navigate to Project -> Assets -> Scenes and open "RuntimeScene"
3. Enter Play mode
-- Notice the Instantiated Canvas sorting order on the Right side of the Game Window
Expected results: Canvas of an Instantiated GameObjects are presented according to their Sort Order
Actual results: Canvas of an Instantiated GameObjects are presented in reverse to their Sort Order
Reproducible with: 2018.3.0a6, 2018.3.14f1, 2018.4.0f1, 2019.2.0b2, 2019.1.3f1, 2019.3.0a3
Note: Unchecking "Override Sorting" and checking it again fixed the issue in Play Mode. Sort Order for Canvas and Improved Prefabs appeared in 2018.3.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Viewport's gizmos for Margin and Padding disappear when dragging to modify the value and the cursor leaves the Spacing section
- "Multiplayer Center" window does not reflect changes made in "Other Packages" section
- Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skinning is set to GPU(Batched)
- Editing and saving Curve changes in UI Builder window throws multiple errors in the Console
- [UI Builder] Value is not selected when left clicking on Spacing/Border Widget values
Add comment