Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
0.1.2
Issue ID
1154609
Regression
No
[Alembic] Empty GameObjects are created when applying changed properties of imported Alembic file with a missing Imported Object
How to reproduce:
1. Open the "SampleScene" Scene in the attached "case_1154609.zip" Unity project
2. In the Project tab, select the "sfm" Asset and change its settings in the Inspector tab
3. Apply the changes and observe the Hierarchy tab
Expected result: settings are applied without creating empty GameObjects
Actual result: empty GameObjects are created in the Hierarchy tab
Reproducible with: 2018.4.1f1 (package ver. 0.1.2), 2019.1.5f1 (package ver. 1.0.0-preview.2), 2019.2.0b4 (package ver. 1.0.0-preview.2), 2019.3.0a4 (package ver. 1.0.0)
Note: only reproducible with an Alembic file that does not have an Imported Object. Different package versions work on different versions of Unity: the issue can be reproduced on Alembic version 0.1.2 or later and Unity versions 2018.3.0a6 to 2018.4.1f1 and 2019.1.0a1; Alembic version 1.0.0-preview.2 or later and Unity versions 2019.1.5f1, 2019.2.0a2, 2019.2.0a3 and 2019.2.0b4; Alembic version 1.0.1 or later and Unity versions 2019.2.0a4 and 2019.3.0a4. The issue cannot be reproduced on versions 2018.3.0a5 and earlier because of errors preventing Alembic file editing. The Alembic package is compatible with Unity Editor 2018.1 and later.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Plugins .meta files are empty when adding empty plugins to the project
- Adding and removing items from SerializeField. UnityEvent throws a bunch of errors
- Search Window text fields have no validation for number of characters entered which leads to Out of memory Errors or Freezes
- Preferences Button is replaced with the loading icon whenever a Search Background Task is active
- [Quest] Screen flashes for several seconds when enabling microphone permissions
Add comment