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0
votes
Fixed

[Android] Unity Logo in splash screen is not rendering

Android

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Nov 17, 2018

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Version/s: 2018.3.0b3, 2018.3.0b11

Unity logo is not rendering in splash screen Steps to Reproduce: 1. Create a new project 2. File > Build Settings > Android > Swit... Read more

0
votes
Fixed

The side of a sprite is chopped off when it's Max Size property is changed

2D

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Nov 16, 2018

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Version/s: 2017.4.15f1

Repro steps: 1. Open QA attached project "repro_1101500" 2. Open scene "0" 3. Observe the Game View 4. Select the only sprite in the... Read more

0
votes
By Design

UnityEditor.AssetDatabase.GetDependencies does not find C# script parent...

Themes

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Nov 16, 2018

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Version/s:

Steps to Reproduce: - Open the attached project. - Open the scene "Assets\Scene.unity" - Press play Expected: When play is pressed,... Read more

0
votes
Fixed

Unity burst compiler produces incorrect result when converting constant ...

Package: Burst

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Nov 16, 2018

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Version/s: 0.2.4-27

To reproduce: 1) Open attached project and sample scene 2) Play it In the center, a value for "ulong value = uint.MaxValue;" is sho... Read more

0
votes
Won't Fix

[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...

Mobile

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Nov 16, 2018

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Version/s: 2018.2.16f1

Steps to reproduce: 1. Open user attached project 2. Build & Run on to an Android 4 device 3. Click the button and observe the logca... Read more

0
votes
Fixed

CSharpNamescapeParser throws InvalidOperationException: Stack empty

Scripting

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Nov 16, 2018

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Version/s: 2018.3.0b9, 2018.3.0b10, 2019.1.0a6

Steps to reproduce: 1. Open attached project 2. Reimport PropertyReference script 3. Notice error in console: InvalidOperationExcep... Read more

1
votes
Fixed

Changing AudioMixer volume from any volume in dB to 0 dB results in popp...

Audio

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Nov 16, 2018

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Version/s: 2017.4, 2018.2.14f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open attached project "AudioIssue.zip" 2. Enter Play mode 3. Press "J" key a few times Expected result: no au... Read more

3
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...

Scripting

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Nov 16, 2018

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Version/s: 2018.3.0a4, 2018.3.0b10, 2019.1.0a10

Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more

0
votes
By Design

[Audio] Unity Crashes when AudioGroup's Effects array size is changed fr...

Audio

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Nov 16, 2018

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Version/s: 2019.1.0a9

Unity Crashes when AudioGroup's Effects array size is changed to 0, and then to any size. Steps to reproduce: 1. Open a new project... Read more

0
votes
Fixed

[Improved Prefabs] Is is possible to revert removed component without ha...

Scene Management

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Nov 16, 2018

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Version/s: 2019.1.0a10

Steps: 1. Create a GameObject with HingeJoint and Rigidbody on it 2. Turn it into prefab 3. Remove both components ==> They appear ... Read more

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