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2
votes
Fixed

[XR][Oculus Quest][Oculus Go][URP] MSAA isn't applied until eye textures...

Package: Scriptable Render Pipeline Universal

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Nov 12, 2019

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Version/s: 7.1.2

Repro steps: 1. Open attached project 2. Build and Run on Oculus Quest/Go 3. Observe the display 4. Press the B button followed by A... Read more

0
votes
By Design

Canvas rect returning incorrect size when switching aspect ratios in the...

uGUI

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Nov 11, 2019

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Version/s: 2017.4, 2018.3.10f1, 2020.1

To reproduce: 1) Open the attached project and scene in it 2) Make sure that you can see both Scene and Game views 3) Change aspect ... Read more

1
votes
Fixed

[TerrainTools] Terrain Brush Strength, Brush Size, Brush Rotation dropdo...

Package: Terrain Tools

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Nov 11, 2019

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Version/s: preview - 1.1.2

How to reproduce: 1. Create a new project 2. Create 'Terrain' GameObject 3. Select 'Terrain' GameObject in the Hierarchy 4. Click Pa... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more

0
votes
Not Reproducible

Baked Lightmap contains colors that are not created by any Light when sw...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b7, 2020.1

Steps to reproduce: 1. Open the attached project "Case_1197867" 2. Open "SampleScene" 3. Notice the Lightmap on "Cube" GameObject E... Read more

0
votes
Fixed

Script cannot be attached to a GameObject when dragged into an empty spa...

Inspector Framework

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2020.1

Steps to reproduce: 1. Open any project 2. Create a new script 3. Create an empty object and select it 4. Drag the script into Inspe... Read more

3
votes
Fixed

[macOS] Objects containing SkinnedMeshRenderer component become invisibl...

MacOS

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Nov 11, 2019

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Version/s: 2019.3.0b6, 2019.3.0b10

How to reproduce: 1. Open the user's attached project("BugReportProject") 2. Expand "Barbarian" GameObject in the Hierarchy 3. Selec... Read more

0
votes
Fixed

[HDRP] Tests fail with bloom post-processing if Game View is not test re...

Package: Scriptable Render Pipeline HD

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Nov 11, 2019

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Version/s: 10.x.x

Steps to reproduce: 1. Open attached project 2. Open Test Runner and launch the "4038_Bloom" test 3. Observe that the test fails 4.... Read more

1
votes
Fixed

[Rider][Asset Database V2] Editor crashes on exit when External Script E...

Package: Rider

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Nov 11, 2019

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Version/s: 1.1.0, 2.0.0

How to reproduce: 1. Download Rider IDE 2019.3 EAP 7 2. Create a new Unity project 3. Set this version of Rider as the external scri... Read more

0
votes
Fixed

Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...

Package: Alembic Importer

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Nov 11, 2019

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Version/s: 1.0.3, 1.0.6

How to reproduce: 1. Open user-submitted project (alembicTesting.zip) 2. Drag the asset alembicClothTest into the Hierarchy window ... Read more

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