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Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
0
Found in
2019.2.0a1
2019.3.0b4
Issue ID
1186194
Regression
Yes
[IMGUI] Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite
Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite
Steps to reproduce:
1. Create a new Project
2. Import any Sprite
3. Select Project > Assets > Sprite > Inspector
4. Change Extrude Edges to 3
5. Click on "Main Camera" in Hierarchy
6. Click on Apply Button on "Unapplied import settings" popup
Expected Result: After changes applied, Inspector must be updated with Main Camera information
Actual Result: Inspector is not updated and showing Sprite information
Reproducible in: 2020.1.0a5, 2019.3.0b4, 2019.2.1f1, 2019.2.0a1
Working Fine on: 2019.1.10f1, 2018.3.1f1
Environment: Windows 10 and Mac 10.14
Work Around: Select any other GameObject in the Hierarchy and then select the previous one to get the information in Inspector. Clicking on Same GameObject is not working as it provides the option to rename it.
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Resolution Note (fix version 2020.1):
Fixed the Inspector issue, so that it now displays the active game object information after applying changes to sprite entity.