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Fixed in 2020.1

Fixed in 2019.2, 2019.3

Votes

0

Found in

2019.2.0a1

2019.3.0b4

Issue ID

1186194

Regression

Yes

[IMGUI] Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite

IMGUI

-

Inspector doesn't reflect the information of selected GameObject in Hierarchy after applying changes to Sprite

Steps to reproduce:

1. Create a new Project
2. Import any Sprite
3. Select Project > Assets > Sprite > Inspector
4. Change Extrude Edges to 3
5. Click on "Main Camera" in Hierarchy
6. Click on Apply Button on "Unapplied import settings" popup

Expected Result: After changes applied, Inspector must be updated with Main Camera information

Actual Result: Inspector is not updated and showing Sprite information

Reproducible in: 2020.1.0a5, 2019.3.0b4, 2019.2.1f1, 2019.2.0a1

Working Fine on: 2019.1.10f1, 2018.3.1f1

Environment: Windows 10 and Mac 10.14

Work Around: Select any other GameObject in the Hierarchy and then select the previous one to get the information in Inspector. Clicking on Same GameObject is not working as it provides the option to rename it.

  1. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed the Inspector issue, so that it now displays the active game object information after applying changes to sprite entity.

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