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Change AudioMixer "Send" effect -> "Send level" dB has no affect which r...
How to reproduce: 1. Open attached project "DuckVolumen2019.1.3f1.zip" and scene "SampleScene" 2. Open "Audio Mixer" window 3. Sele... Read more
[iOS][UaaL] Empty project with Script Debugging fails to build via Xcode...
How to reproduce: 1. Create new empty project 2. Switch player to iOS 3. Remove or update Ads package 4. Enable Development build a... Read more
[Editor] Inspector icon is blurred at 150% scale on Windows
Inspector icon is blurred at 150% scale and higher Steps to Repro: 1. Create a new Project 2. Change the scale of windows to 150% 3... Read more
No Lighting when loading with LoadSceneAsyncInPlayMode into a Scene with...
When loading a scene that have its lighting generation mode set to auto during play mode using the EditorSceneManager function LoadS... Read more
[UAAL][GoogleVR][Android] Unity build fails complaining about ligbvr-aud...
How to reproduce: 1. Open attached "StrippedProject" 2. Build Android application Expected result - Build is successful Actual res... Read more
[Editor] Error message overflows in console on scrolling
Detailed error message overflows in console on scrolling, it's more visible when the Windows is scaled Steps to Repro: 1. Create a... Read more
Unity Crashes when importing a prefab containing missing nested prefab
How to reproduce: 1. Open attached project "PrefabCrash.zip" After the project is opened once, delete "Library" folder to reproduc... Read more
[Editor] Text overflows of selection box in two column layout
Text moves out of selection box in two column layout Steps to Repro: 1. Create a new Project 2. Project window > burger button 3. ... Read more
Models have lighting artifacts when transparent HDRP Graph Lit is used
How to reproduce: 1. Open attached project "Shader Graph Bug.zip" and scene "SampleScene" 2. In Game or Scene view, observe the lef... Read more
[Editor] Assertion failed on expression occurs when windows is rescaled
Assertion failed on expression occurs when windows is rescaled Steps to Repro: 1. Create a new Project 2. Maximize Unity 3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file