Search Issue Tracker
Fixed in 2019.3.X
Votes
6
Found in
2019.3.0a2
2019.3.0a3
Issue ID
1156704
Regression
Yes
[iOS][UaaL] Empty project with Script Debugging fails to build via Xcode because it's missing symbols during linking
How to reproduce:
1. Create new empty project
2. Switch player to iOS
3. Remove or update Ads package
4. Enable Development build and Script Debugging
5. Build Unity project
6. Open project via Xcode and try to build it
Result: build fails because it is missing symbols during linking
Undefined symbols for architecture arm64:
“_mono_log_open_asl”, referenced from:
_mono_trace_set_logdest_string in libil2cpp.a(External_il2cpp_il2cpp_external_mono_mono_utils_0.o)
“_mono_log_write_asl”, referenced from:
_mono_trace_set_logdest_string in libil2cpp.a(External_il2cpp_il2cpp_external_mono_mono_utils_0.o)
“_mono_log_close_asl”, referenced from:
_mono_trace_set_logdest_string in libil2cpp.a(External_il2cpp_il2cpp_external_mono_mono_utils_0.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Reproducible: 2019.3.0a3, 2019.3.0a2
Not reproducible: 2019.3.0a1
This issue is caused by UaaL feature, which was merged to a2.
Note: On Android project builds and runs without issues
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
ykurniawan42
Oct 09, 2019 05:44
Thanks @transat, It works by setting "Enable Testability" to No in Xcode.
Saicopate
Jul 05, 2019 07:47
This bug is very unsettling. No chance for proper debugging (AR Foundation).
transat
Jun 16, 2019 02:29
Also getting this in 2019.2.0b5 but managed to get past the errors by setting "Enable Testability" to No in Xcode.
shark812
Jun 11, 2019 22:34
how to temp fix those errors?