Search Issue Tracker
Fixed in 7.1.1
Votes
3
Found in [Package]
5.13.0
Issue ID
1156658
Regression
No
Models have lighting artifacts when transparent HDRP Graph Lit is used
How to reproduce:
1. Open attached project "Shader Graph Bug.zip" and scene "SampleScene"
2. In Game or Scene view, observe the left curtains ("HDRP Lit Graph" curtain)
Expected result: both curtains look the same
Actual result: the left curtain has lighting artifacts
Reproducible with: 2019.1.4f1 (preview - 5.13.0), 2019.2.0b4 (preview - 6.7.1), 2019.3.0a4 (preview - 6.7.1)
Could not test with: 2018.4 and older (models are invisible)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Add comment