Search Issue Tracker
Crash on CollectObjectHierarchyWithHideFlagFilter when saving prefab aft...
How to reproduce: 1. Open the attached project 2. Open the Prefab view of "Ybot Variant" prefab 3 Add Capsule GameObject into the p... Read more
Error messages in Console Window when a string field containing a .meta ...
How to reproduce: 1. Open attached project "case_1113773-YamlBugRepro_1" and scene "SampleScene" 2. Drag the "Cube" GameObject from ... Read more
[Linux] Editor is much darker if Linear Color Space is used instead of G...
To reproduce: 1) Create a new project 2) Open Player Settings -> Other Settings 3) Change Color Space from Gamma to Linear Expected... Read more
[Android][UnityIAP] When calling Application.Quit and relaunching app, i...
Steps to reproduce: 1. Open attached project 2. Turn On Unity IAP 3. Build And Run on an Android device 4. Install and run app 5. Cl... Read more
Crash on CastFilter::preFilter when calling Physics.OverlapSphereNonAllo...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play Reproducible with: 2019.2.0a1, 2... Read more
Real-time light probes SH coefficients turn black in play mode when usin...
To reproduce: 1. Open up the attached project ("case_1113676-LightMapTest.zip") 2. Open up scene "Repro" 3. Go to the Lighting tab -... Read more
Set as default Preset button is disabled when working with Sprite Atlas ...
How to reproduce: 1. Create a new Unity project 2. Create a new Sprite Atlas 3. Create a Preset for the Sprite Atlas 4. In the Inspe... Read more
Editor crashes with memcpy or MemoryCacherReadBlocks::DirectRead when op...
How to reproduce: 1. Open attached project ---------- Observe the crash ---------- Fixed in 2018.3.2f1, 2019.1.0a1 Read more
Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce: 1. Open attached Unity project 2. Enter the Play moe 3. Move player -- Editor will crash on SimulationCallbackRece... Read more
[WebGL] Any scripts with Timeline crashes on browser with "Uncaught Runt...
Steps to reproduce: 1. Open user attached project 2. Build & Run to WebGL 3. Observe the "Uncaught RuntimeError: memory access out o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI performance degradation when a graph asset has hidden VisualElements
- The CaptureScreenshot method scales UI incorrectly when using an orthographic camera and both superSize and canvas planeDistance are above 1
- URP Render Graph's ColorGradingLUT pass causes GC.Alloc every frame when a custom lookup texture is provided
- [Android] Player with the specific Video clip crashes on "/apex/com.android.runtime/lib/bionic/libc.so (__memcpy_a53+96)" when the video is bundled with other video clips and Codec is set to VP8
- The Console window is not cleared when scripts are recompiled and the "Clear on Recompile" option is enabled