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[Presets] Deleting a single preset from the project generates an error i...
1. Open a fresh project 2. Create a preset out of anything (components, importers, assets) 3. Select the preset from the project vie... Read more
[HDRP] Reflection probe type can't be changed when setting its Influence...
Steps to reproduce: 1. Open the attached project "Case_1157109" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. I... Read more
[Crash] De/Serializing managed types causes a crash when entering Playmode
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. "Portalarium" -> "Build" -> "Character And Resource Asset Bundles" 3. Wai... Read more
Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce: 1. Open user's provided project 2. Try dragging in "Warrior" prefab from the project's window into the scene (Asse... Read more
[New Input] Gamepad current leftStick/rightStick down/left isPressed are...
How to reproduce: 1. Open attached project "InputBug.zip" and scene "SampleScene" 2. Attach any controller 3. Enter Play mode 4. Mo... Read more
Control Track is not deterministic under workload when its clip ends bef...
How to reproduce: 1. Open the attached project ("case_1157072-TimelineNotDeterministic.zip") 2. Open the repro scene ("SampleScene")... Read more
[Quick Search] Searching for Scriptable Objects, doesn't work unless all...
Reproduction steps: 1. Open "1157066" project 2. Open the Quick Search menu ("Alt" + " ' ") 3. Search for "Scriptable" 4. Press on ... Read more
[Sprite Atlas] Null reference on selecting sprite atlas during/after pla...
Steps to Reproduce: 1. Open the attached Project 2. Hit the Run button 3. Select The Sprite Atlas in the project window Expected R... Read more
[2D Physics] Box Collider 2D's "Auto Tilling" checkbox doesn't allign wi...
Box Collider 2D's "Auto Tilling" and used by composite checkbox doesn't align with other checkboxes on expanding Inspector window... Read more
NullReferenceException occurs on reloading the Inspector with a C# scrip...
If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened