Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2018.2.0a6
Issue ID
1157112
Regression
Yes
[Presets] Deleting a single preset from the project generates an error in the console
1. Open a fresh project
2. Create a preset out of anything (components, importers, assets)
3. Select the preset from the project view and delete it
Result: A NullReference Exception error thrown in the console about DestroyInternalEditor()
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Presets.PresetEditor.DestroyInternalEditor () (at C:/buildslave/unity/build/Modules/PresetsEditor/PresetEditor.cs:174)
UnityEditor.Presets.PresetEditor.OnDisable () (at C:/buildslave/unity/build/Modules/PresetsEditor/PresetEditor.cs:69)
Only reproducible on single selection ... having multiselection, the inspector isn't shown for one single preset so the problem doesn't appear
Regression introduced in 2019.3 ... apparently caused by AssetDatabaseV2 changes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment