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PSD import is giving wrong alpha channel values
To reproduce:1) Open the attached project2) Open MATERIALS DEBUG -> Texture Check3) Select each of the textures Expected: Their a... Read more
Main Preview in Shader Graph appears different from Material in Game Vie...
How to reproduce:1. Open the attached project's "case_1199400-Project.zip" Scene labeled "SampleScene"2. Open the "New Shader Graph"... Read more
Cannot override type of [SerializedReference] fields in prefab instances
To reproduce:1) Open the attached project and scene2) Select Polymorphic Prefab in the hierarchy3) Change Derived Class 1 to somethi... Read more
In Build, world space canvases incorrectly render on top of everything w...
How to reproduce:1. Open attached project "WorldCanvasMultiMonitorBug.zip" and scene "SampleScene"2. Open two Game windows. Set one ... Read more
[InputSystem] No touch support with IMGUI
Repro (requires touch-enabled device) 1. Set "Active Input Handling" to "Input System Package" and restart editor.2. Add a simple Mo... Read more
[Android] Unity banner texture is grey when project is built from batchm...
Repro steps:1. Open QA attached project repro_11993102. Cd to the project directory and run build_apk.sh3. Install the built apk to ... Read more
Tooltip typo on "highligt" word in Radius parameter for Spot and Point l...
Overlay the mouse on the radius parameters (in shape options) in a point or spot light to see the typo. Read more
Dropdown list is not aligned with the Dropdown field in Standalone build...
How to reproduce:1. Open the attached project("case_1199299")2. Build and run3. Press the Dropdown located in the center of the scre... Read more
[InputSystem][Windows] Simultaneous key presses can get lost
Repro:1. Open ISX_KB_Mouse_Basic from the input system repo2. Press the A and the D key together quickly and repeatedly3. Observe th... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size