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NullreferenceException is thrown when creating a Terrain using a Script ...
Steps to reproduce: 1. Open the attached project "Case_1159201" 2. Navigate to Project -> Assets and open "TestBug" 3. In the hierar... Read more
SRP causes crashes 100% when running with Graphics Jobs enabled
Running anything using SRP with GraphicsJobs enabled will eventually crash due to stateBlocks (describing gfx states like Raster/Ble... Read more
[Editor]Scrollbar on Inspector does not disappear after deselecting a ga...
Scrollbar on Inspector does not disappear after deselecting a gameObject. Refer the attached video. Steps to reproduce: 1) Create a... Read more
[LWRP][iOS] VFX Graph with Noise functions is rendered incorrectly on iO...
To reproduce: 1. Open the attached project; 2. Open "New Scene"; 3. Make sure Graphics API is set to Metal; 4. Build and run the sce... Read more
Sleeping rigidbody does not wake up after collision with another overlap...
How to reproduce: 1. Open attached project "PhysicsSleepBug.zip" and scene "Scene" 2. Enter Play mode 3. Observe the red car Expec... Read more
Different memory sections in the PackedMemorySnapshot share the same sta...
How to reproduce: 1. Open attached project "case_1159145-memory_stripped.zip" 2. Build and Run the application, make sure "Developm... Read more
[Unity Hub][Android][NDK] Integrated NDK version is not compatible with ...
How to reproduce: 1. Download 2019.3.0a4 trough Unity Hub with Android + NDK/SDK tools, notice that r16b is downloaded 2. Try to do ... Read more
Light probe still affects the main scene after a scene with the light pr...
How to reproduce: 1. Open attached project "1159136_LightProbe.zip" 2. Open scene "Empty" scene and wait for lighting bake 3. Open ... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more
Resources Load fails to load TextAsset when it has non-ASCII characters ...
How to reproduce: 1. Open the user's project 2. Open the scene "WebGLBug/TestWebGLScene" 3. Press Play. Note that text appears on b... Read more
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