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[2019.3] GUIView.RepaintAll.PlayerLoopController performance regression ...
Reproduction steps:1. Open the attached project named "PerformanceCase"2. Open the Classic_E01_F08 Scene3. Open the Profiler window ... Read more
[Linux] 'Access denied' response is received when opening a module downl...
How to reproduce:1. Create a new Project using an Editor without WebGL module installed2. Go to File -> Build Settings3. Select W... Read more
[Test Framework] Package version in editor manifest (1.1.3) does not mat...
As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more
[2019.3] Performance degrades heavily when instantiating a few 2D models...
To reproduce:1) Open the attached project and "LevelTest" scene2) Play it3) Click a few times on the right side of the game view to ... Read more
[UI] Lightmap exposure slider affects all the Scene View windows instead...
Steps to repro: 1. Open the attached project and 'SampleScene' scene;2. Make sure that you have 2 active scene views in the Editor l... Read more
[iOS][UAAL] Crash on assertion failure in Corridor Lighting Example on i...
Steps to reproduce:1. Download the setup files (corridor-uaal.zip) and unarchive2. The archive will contain a native iOS app project... Read more
[Android] App crash on start A6xCommandBuffer::DetermineRenderMode(unsig...
Steps to reproduce: 1)Open UnityHub and create a new 3D project2) Switch platform to Android3) Build and Run project on a deviceNote... Read more
[Android] Crash in mecanim::skeleton::Skeleton::Transfer when loading ad...
To reproduce:1. Download attached project from https://drive.google.com/file/d/1nU6npyx2s3Jg2nkqvm-9Bqp3A7NxlgWJ/view?usp=sharing2. ... Read more
[Terrain] [Lightmap] OpenRL error occurred: RL_INVALID_VALUE errors are ...
OpenRL error occurred: RL_INVALID_VALUE errors are thrown continuously on erasing the Painted holes. Steps to repro:1. Create a new ... Read more
[Vector Graphics] Editor freezes when importing a specific SVG image
How to reproduce:1. Create or open any project2. Install Vector Graphics package3. Drag and drop user's attached 'Gelbelsee-West.svg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size