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Clicks on UI doesn't work on Windows 8.1 Phone Emulator
To reproduce:1. Build and run attached project on WP8.1 emulator2. Try to click button3. Notice that button doesn't work Reproducibl... Read more
[WP] 2D Texture of d3d format 28 fails to create on Lumia 1320
Reproduction steps:1. Build & run the attached project to Lumia 13202. It will generate textures in runtime3. At one point a tex... Read more
After importing "The Courtyard" project, textures are missing until mate...
After importing "The Courtyard" project, textures are missing until material shaders are set to "Standard" 1. What happened After im... Read more
LOD Group incorrect extents after mesh is combined and bounds are recalc...
Steps to reproduce: 1. Open the attached project (lodetest.zip)2. Open 'lodtest' scene3. Select game object 'lodroot' (notice the Ex... Read more
[LightProbe] L2 ringing artifacts with strong direct lighting
How to reproduce: 1. Open the attached project.2. Open any scene in the project and in Lighting window build the light map. Observe ... Read more
ScriptableWizard.DisplayWizard always creates a new instance instead of ...
Steps to reproduce: 1) Download attached project "ScriptableWizardBug.zip" and open in Unity.2) In menu press on 'ScriptableWizard' ... Read more
Editor crashes after calling gameobject.setactive(false)
Reproduction steps:1. Open project "case813681s.zip"2. Open "Menu" scene3. Play scene4. Wait for the countdown to finish Result: Edi... Read more
Standalone of Viking Village looks slightly darker with Metal than with ...
Standalone of Viking Village looks slightly darker with Metal than with GLCore API. 1. What happened Imported the Viking Village pro... Read more
Slicing sprite sheets results in errors
Steps to reproduce:1) Open the attached project.2) Select 'hexagonAll_sheet.png' from the Assets folder.3) Go to Sprite Editor and p... Read more
[iOS] Normal map texture is much lower quality on iOS device than in editor
Steps to reproduce: 1. Open attached project (normalmap_stripped.zip)2. Open and play 'scene0' scene3. Notice how the plane texture ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument