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Fixed in 5.4.1
Votes
0
Found in
5.3.5f1
Issue ID
813681
Regression
No
Editor crashes after calling gameobject.setactive(false)
Reproduction steps:
1. Open project "case813681s.zip"
2. Open "Menu" scene
3. Play scene
4. Wait for the countdown to finish
Result: Editor Crashes
NOTE: Crash occurs after calling players[playerId].SetActive (false); in GameController.cs
Reproduced with: 5.4.0b25, 5.3.5f1 , 5.3.5f1
Scripts dosen't work on 5.2.5p1
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