Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0a3
Issue ID
813723
Regression
Yes
After importing "The Courtyard" project, textures are missing until material shaders are set to "Standard
After importing "The Courtyard" project, textures are missing until material shaders are set to "Standard"
1. What happened
After importing "The Courtyard" project, most textures are missing until material shaders are set to "Standard".
2. How we can reproduce it using the example you attached
- Download and import "The Courtyard" project from the Asset Store;
- Open the Courtyard scene;
- Notice that almost all textures seem to be missing.
Note: Seems like similar issue as case 790496.
Note2: Setting the shaders for buggy materials to Standard/Standard (Specular setup) makes objects appear normal.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
This is a duplicate of issue #790496