Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0a3
Issue ID
813723
Regression
Yes
After importing "The Courtyard" project, textures are missing until material shaders are set to "Standard
After importing "The Courtyard" project, textures are missing until material shaders are set to "Standard"
1. What happened
After importing "The Courtyard" project, most textures are missing until material shaders are set to "Standard".
2. How we can reproduce it using the example you attached
- Download and import "The Courtyard" project from the Asset Store;
- Open the Courtyard scene;
- Notice that almost all textures seem to be missing.
Note: Seems like similar issue as case 790496.
Note2: Setting the shaders for buggy materials to Standard/Standard (Specular setup) makes objects appear normal.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
This is a duplicate of issue #790496