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Fixed in 5.3.7

Votes

0

Found in

5.4.0b15

Issue ID

813671

Regression

No

LOD Group incorrect extents after mesh is combined and bounds are recalculated

Camera

-

Steps to reproduce:

1. Open the attached project (lodetest.zip)
2. Open 'lodtest' scene
3. Select game object 'lodroot' (notice the Extents are 2.67m)
4. Click 'batch them' button in Test component
5. Press Recalculate: Bounds button in LOD Group component

Expected result: mesh group extents should cover the combined mesh
Actual result: extents turn to 1.00m (bounds don't cover combined meshes)

Reproduced with 5.4.0b24, 5.3.5p8, 5.2.4f1

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