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[TMP] New instance of "TMP Importer" window opens, even though if its al...
While deleting the "TextMeshPro" Asset folder from the project window, a new instance of "TMP Importer" window is created every time... Read more
[TMP] Links to docs, changelog, and licenses open in local code editor r...
Links for docs, changelog, and licenses in the local editor rather than a web browser, refer the attached video. Steps to repro: 1.... Read more
[Profiler] Module detail panel disappears on selecting another thread an...
Module detail panel disappears on selecting another thread and profiler window not in focus. Steps to repro: 1. Create a new Projec... Read more
Timeline in-line curve keys are off frame
The last key of an inline curve is not "on frame". The visible offset is preserved even when zommed out completely, making it look l... Read more
[TMP] Multiple exceptions are thrown on creating "Input Field - TextMesh...
On creating "Input Field - TextMeshPro" GamObject, NullReferenceException is throws and UnassignedReferenceException is thrown on I... Read more
[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...
How to reproduce: 1. Open the user's attached project ("SyntaxTree.zip") 2. Open the 'Editor\ProjectFileHook.cs' script 3. Notice th... Read more
[2D][Sprite Atlas] After removing object from atlas, removed object is n...
[2D][Sprite Atlas] After removing object from atlas, removed object is not rendered during Playmode Repo steps: 1. Pack 2 separate ... Read more
[Shader Graph] Property connector icon in a node is distorted
All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro: 1 Crea... Read more
[Terrain] Editor crashes on applying font material WITH 0x0 texture to T...
Editor crashes on applying font material to Tree leaf material. Steps to repro: 1. Open the attached project / Create a new Project... Read more
[Shader Graph] Unable to select Custom Mesh in Shader Graph
Custom Mesh is not selected and editor throws NullReferenceException in Shader Graph, refer the attached video Steps to repro: 1. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field