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Won't Fix

Votes

0

Found in

2019.1.4f1

Issue ID

1164841

Regression

No

[Android][PostProcessing] PostProcessing hides/overrides opaque rendering on Mali GPU with OS 7 or below

Android

-

Reproduction steps:

1. Open the "1164841" project
2. Build & Run for Android
3. Open the Frame Debugger
4. Select "Render Opaques" and notice how the view is rendered
5. Select "Render PostProcessing Effects" -> "Draw Mesh" and notice how the view is rendered

Expected Result: Render is almost the same as "Render Opaques"
Actual Result: Yellow panel is obstructing the view

Reproduced with: 2019.1.14f1, 2019.1.4f1

Repro Devices:
VLNQA00093, Samsung Galaxy S6 edge (SM-G925F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00013, Samsung Galaxy S6 edge+ (SM-G928F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00002, Samsung Galaxy S5 Neo (SM-G903F), Android 6.0.1, CPU: Exynos 7 Octa 7580, GPU: Mali-T720
VLNQA00012, Samsung Galaxy S6 (SM-G920F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00255, Samsung Galaxy Note3 Neo (SM-N7505), Android 4.4.2, CPU: Exynos 5 Hexa 5260, GPU: Mali-T624
VLNQA00251, Amazon FireHD 8 7th gen (KFDOWI), Android 5.1.1, CPU: MediaTek MT8163, GPU: Mali-T720
VLNQA00004, Meizu - (MX5), Android 5.0.1, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200 (See Edit)

No Repro Devices:
VLNQA00263, Google Pixel 3 (Pixel 3), Android 9, CPU: Snapdragon 845, GPU: Adreno (TM) 630
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
VLNQA00005, Samsung Galaxy S7 (SM-G930V), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00015, Samsung Galaxy Note8 (SM-N950W), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00224, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00144, Samsung Galaxy S9 (SM-G960U1), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00155, Meizu PRO 7 Plus (PRO 7 Plus), Android 7.0, CPU: MediaTek Helio X30 MT6799, GPU: PowerVR Rogue GT7400 Plus
VLNQA00017, Huawei Nexus 6P (Nexus 6P), Android 8.0.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
VLNQA00091, Google Pixel 2 XL (Pixel 2 XL), Android 10, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

  1. Resolution Note (2019.3.X):

    There is a workaround (disable FXAA on the affected devices) and FXAA does not make sense on those same devices (the shader is too heavy, does 6 to 19 texture samples in the "fast" mode).

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