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0
votes
Fixed

Symbolink Sources fail to export when building for Android

Mobile

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Feb 26, 2020

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Version/s: 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open Editor2. Put some java source files ((example attached in the edit) under 'Assets' folder3. Go to 'Build ... Read more

0
votes
Won't Fix

[UIR] Importing Built-in shaders breaks PackageManager GUI rendering whe...

UI Toolkit

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Feb 24, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.1

Steps to reproduce:1. Open a new project with any RP installed2. Import user-supplied built-in shaders3. Open Package Manager Expect... Read more

0
votes
Fixed

Editor freezes and silently crashes when an object with SerializeReferen...

Serialization

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Feb 25, 2020

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Version/s: 2019.3.0a2, 2019.3.0f6, 2020.1

Reproduction steps:1. Open the attached project "case_1222795.zip"2. Load the TestScene3. Select the "Script" GameObject in the Hier... Read more

0
votes
Duplicate

Crash on (ntdll) RtlUserThreadStart when exiting Play Mode

Progressive Lightmapper

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Feb 24, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "pun_basics_tut" and scene "Launcher"2. Enter Play Mode3. Enter a name and press ... Read more

0
votes
Fixed

[iOS] CoreLocation.framework is not automatically exported to build when...

Mobile

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Feb 24, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce:1. Open the user-supplied project2. Build for iOS and attempt to deploy the build onto a device on Xcode3. Observe ... Read more

0
votes
Fixed

[Profiler] Any dropdown list in Profiler Window doesn't expand the secon...

Profiling

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Feb 26, 2020

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Version/s: 2019.3.0f6, 2020.1.0a23, 2020.1.0a25, 2020.2.0a1

Any dropdown list in Profiler Window like "Profiler Modules", "Target Selection", "Call Stacks" etc. doesn't expand the second time ... Read more

2
votes
Fixed

Platform not supported error is thrown when trying to play an MP3 file i...

Audio

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Jun 03, 2020

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Version/s: 2018.4, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1252868"2. Open scene "SampleScene"3. make sure WebGL is set as the build platform4. En... Read more

0
votes
Fixed

[UIElements] Synthesized Characters are missing when the Font Asset is n...

Text

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Mar 12, 2020

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Version/s: 2019.3, 2020.1

How to reproduce:1. Open the attached project's "case_1227140-Project.zip" Scene labeled "Test"2. Enter the Play Mode3. In Game View... Read more

9
votes
Not Reproducible

[XR][Oculus Quest][URP] Significant Semaphore.WaitForSignal pauses on th...

Graphics - General

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Jan 14, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

Repro steps:1. Open uploaded project2. Build and Run on Questtea3. Connect Profiler Actual: Periodical spiking in Semaphore.WaitForS... Read more

0
votes
Duplicate

Crash on ConstantBuffersD3D11Base::SetBuiltinCBConstant when entering Pl...

Camera

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Feb 25, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "BeatTheRhythm" and scene "BeatTheRhythm_BugRepro"2. Enter Play Mode and then exi... Read more

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