Search Issue Tracker
Windows Standalone builds with IL2CPP scripting backend don't start on W...
Workaround. Open "<UNITY_INSTALL_DIR>\Editor\Data\il2cpp\libil2cpp\os\Win32\File.cpp" and apply this diff: diff --git a/libil... Read more
[VR][Editor] Game view loses input when the window is not in focus.
Github: https://github.com/Unity-Technologies/InputSystem/issues/649 Repro: 1. Download package and project: https://github.com/Uni... Read more
Code completion does not work for MonoBehavior callback methods when usi...
How to reproduce: 1. Create and open a new project 2. Make sure you have Visual Studio 2019 selected under Preferences > External To... Read more
[macOS] Player crashes with operator delete[](void*, std::nothrow_t cons...
How to reproduce: 1. Create a new Unity project 2. Build the empty project 3. Open the macOS Terminal 4. Open the player app with th... Read more
[Android][Vulkan] Performace hit in PostLateUpdate.PlayerUpdateCanvases ...
To reproduce: 1. Open the QA's attached project 2. Build and Run a Dev Build with "Autoconnect Profiler" option selected 3. Open the... Read more
Random Emission's Rate over Time is not affected by Auto Random Seed unl...
How to reproduce: 1. Open attached project "AutoRandomSeed_4.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the two par... Read more
[Android] Input is being recorded while Splash screen is still being sho...
To reproduce: 1. Open attached project "Test Project.zip" 2. Build for Android 3. While the application is in splash screen (or even... Read more
[Mac] Standalone build is flickering during transitions from Unity logo ...
How to reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGL 4.1 3. Build and run project 4. Observe t... Read more
[IMGUI] "Use DXGI flip model" text under resolution and presentation set...
"Use DXGI flip model" text under resolution and presentation settings gets clipped. Refer that attached screenshot. Steps to reprod... Read more
[Attributes] Cannot get source custom attributes
Repro steps: 1. Add a Set Custom Attribute block in initialize and a Get Custom Attribute node. 2. Select either and observe in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator