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0
votes
By Design

min16float cbuffers don't work, resulting in shader-side, per pixel conv...

Shaders

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May 27, 2019

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Version/s: 2017.4.0f1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Open the "Sample Scene" 3. Look at the Game Window Expected result: Cubes are diffe... Read more

0
votes
Fixed

Targets are null in custom editors during OnDisable when deleting an ass...

Asset - Database

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May 27, 2019

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Version/s: 2019.3.0a5

How to reproduce: - Select or create a new Asset of type NewScriptableObject in the project. - Delete the asset from the project br... Read more

0
votes
Duplicate

[UWP] UnityEngine.XR.WSA.WebCam.VideoCapture StopRecordingAsync triggers...

Universal Windows Platform

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May 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1158055_repro.zip project 2. Switch platform to UWP and build project 3. Open VS solution and build ... Read more

2
votes
Fixed

[XR][Oculus] Unity Player targets 45 FPS when using Oculus Rift

XR SDK

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May 27, 2019

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Version/s: 2019.1.0a9, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Build the project 3. Run the built executable with Oculus Rift Expected result: Uni... Read more

0
votes
Fixed

[Android] build fails when setting keystore path via script as a string ...

Android

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May 27, 2019

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Version/s: 2019.1.0a12, 2019.2.0b1

To reproduce: 1. Open attached project "655009_SignGradle.zip" 2. Make sure keystore path is set with "PlayerSettings.Android.keysto... Read more

0
votes
Won't Fix

[GLES2][PostProcessing] Invalid pass number for Graphics.Blit error is b...

Mobile

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May 27, 2019

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Version/s: 2019.3.0a1

To reproduce: 1. Import Corridor Lighting Example from asset store 2. Switch to iOS or Android platform and Graphics API to GLES2 3... Read more

0
votes
By Design

Using CommandBuffer.Blit() & empty OnRenderMethod() methods render black...

Camera

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May 27, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to Scenes-> open "CmdBufferAndOnRenderImage" scene 3. Go to the Hierarchy windo... Read more

0
votes
By Design

[Android] Graphics tear/get corrupted for a short time after multitaskin...

Mobile

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May 27, 2019

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Version/s: 2018.3, 2019.1, 2019.1.3f1, 2019.2

Reproduction steps: 1. Open "1158023" project 2. Build for Android 3. Launch build on Repro Device 4. Start to multitask and come b... Read more

0
votes
Fixed

Modified values of prefab instance should be shown in bold

Themes

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May 27, 2019

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Version/s: 2019.3.0a3, 2019.3.0a5

Steps: 1. Add "GameObject -> 3D Object -> Cube" 2. Drag and drop it to Project Browser to make a prefab out of it 3. Select prefab i... Read more

0
votes
Fixed

[LWRP][Mobile]Shadows are not rendered on Devices which supports only Op...

Package: Scriptable Render Pipeline Lightweight

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May 27, 2019

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Version/s: 5.2.1

To reproduce: 1. Download attached “LWRP-GLES2.zip" project and open in Unity 2. Open "TEST" scene 3. Change the platform to iOS or... Read more

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