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4
votes
Fixed

Cloth gets affected by large force at the start of simulation

Physics

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Feb 05, 2020

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Version/s: 2019.3.0f6, 2019.3.1f1, 2020.1.0a19

Cloth gets affected by huge force at the start of simulation Steps to reproduce: 1. Open attached project2. Open scene Cloth3. Enter... Read more

0
votes
By Design

[Vulkan] VFX with 2 GPU events throws 'more UAVs than supported' error o...

Package: Visual Effect Graph

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Feb 05, 2020

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Version/s: 7.2.0

Repro steps:1. Import the attached vfx into a HDRP Visual Effect enabled project.2. Compile the effect and place it in the scene.3. ... Read more

0
votes
Fixed

[TestRunner] Unable to delete NewAssembly from Assembly Definition Refer...

IMGUI

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Feb 05, 2020

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Version/s: 2019.2.0a7, 2019.3, 2020.1, 2020.1.0a22

Unable to delete NewAssembly from Assembly Definition References list in Test Import Setting. User can't select None option also Ste... Read more

0
votes
Fixed

SceneView: Move tool axis move does not follow the mouse position

Scene/Game View

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Feb 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open the attached '1217150.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. Focus the Cube b... Read more

0
votes
Fixed
0
votes
Fixed

[iPadOS 13] TouchScreenKeyboard.visible isn't updated if using Floating ...

iOS

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Feb 05, 2020

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Version/s: 2018.4, 2018.4.11f1, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build & Run the Xcode project to iPad device3. Press "Show Keyboard"4. ... Read more

0
votes
Fixed

Crash in mono_method_signature when virtual method is used on Serialize ...

Mono

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Feb 05, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open "SampleScene" Scene in the attached "1217134.zip" project2. Enter Play Mode Expected result: Prints a messa... Read more

11
votes
Fixed

[Universal RP][2D] 2D Light is rendered behind a GameObject with Shadow ...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2020

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Version/s: 7.1.8

How to reproduce:1. Open the project from the file "1217091.zip"2. Inspect the Scene View and then select the "Box" GameObject from ... Read more

0
votes
Fixed

Editor crashes on SpriteAtlas::CalculateCurrentPackingHash when entering...

2D

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Feb 05, 2020

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Version/s: 2019.3.0f5, 2019.3.0f6, 2020.1.0a19

How to reproduce:1. Open the attached "case_1217082.zip" project2. Go to Edit > Project Settings > Editor3. Set Sprite Packer ... Read more

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