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Won't Fix

Votes

0

Found in

2019.3.0a1

Issue ID

1158035

Regression

No

[GLES2][PostProcessing] Invalid pass number for Graphics.Blit error is being spammed and scene is not rendered

Mobile

-

To reproduce:
1. Import Corridor Lighting Example from asset store
2. Switch to iOS or Android platform and Graphics API to GLES2
3. Clean GI cache, rebake lighting
4. Build and run on device

Expected result: Scene should be rendered correctly
Actual result: Black screen and lots of errors

Reproduced with: Unity 2019.3.0a3, 2019.1.5f1, 2018.4.1f1

Graphics API: OpenGL ES 2

Devices: iPhone XS Max iOS 12.3, iPad Pro 10.5" iOS 10.3.3, iPhone SE iOS 11.4.1, iPad Mini 3 iOS 10.3.2

Workaround: Disable postprocessing script attached to main camera

  1. Resolution Note (2019.3.X):

    The corridor demo uses postprocessing stack v1, which is not supported anymore.

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