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0
votes
Fixed

Unhandled C# exception causes crash when Cloud Diagnostics is enabled (O...

Cloud Diagnostics

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Jan 29, 2019

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Version/s: 2019.1

On OSX with the Mono scripting backend, an unhandled C# exception will cause a native crash. Read more

0
votes
Fixed

[Android] same Atlas assets are being included in Asset Bundle multiple ...

Asset Bundles

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Jan 29, 2019

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Version/s: 2017.4.14f1

To reproduce: 1. Open user's attached project "AtlasDuplication.zip", swithc to Android 2. Open AssetBundle Browser, switch to Andro... Read more

0
votes
Won't Fix

Post-processors cause black-screen in some builds and editors

MacOS

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce: 1) Create a new project 2) Import the attached unity package 3) Open the ErrorScene 4) On MainCamera, enable all the c... Read more

0
votes
Fixed

UI Image position is set to NaN after changing Orthographic Camera size ...

uGUI

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Jan 28, 2019

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Version/s: 2018.3.0a5, 2018.3.3f1, 2019.2.0a1

How to reproduce: 1. Open attached Unity project 2. Reset Rect Transform component from Image GameObject 3. Change Orthographic Came... Read more

0
votes
Won't Fix

RectTransform Anchor Mode returns wrong results when "Undo" is used

uGUI

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project (scenefile.zip) 2. Open the scene "UnityScrollbarBug" 3. In the scene heirarchy, select t... Read more

0
votes
Not Reproducible

Removing Unity Post Processing does't completely remove it from cameras ...

Package: PostProcessing

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Jan 28, 2019

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Version/s: 2.1.3

To reproduce: 1. Open attached project "ImageEffectscalls.zip" 2. Make sure that Allow HDR and Allow MSAA is disabled on the Main Ca... Read more

0
votes
Fixed

SkinnedMeshRender with blend shapes gives "Thread group size must be abo...

Graphics - General

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Jan 28, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a7

Reproduction steps: 1. Open the attached project named "Case_1121794" 2. Try to move the "ExampleScene" object in the Sample scene 3... Read more

0
votes
Fixed

[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...

Asset - Database

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Jan 28, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "metaConflictTest.zip" project 2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaH... Read more

0
votes
Postponed

[LWRP] Shadow map bake does not respect material's Receive Shadows property

Package: Scriptable Render Pipeline Lightweight

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Jan 28, 2019

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Version/s: 5.2.3

To reproduce: 1. Open user's attached project "shadowcaster.zip" 2. Observe the the shadows being cast on a plane which has it's mat... Read more

0
votes
Fixed

[GPU PLM] Scene is black after baking lighting with the GPU Lightmapper

Progressive Lightmapper

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Jan 28, 2019

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Version/s: 2019.2.0a3

Steps to repro: 1. Open the attached project and 'SampleScene'; 2. Wait for the scene to bake. Expected result: Scene is baked. Bot... Read more

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