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Unhandled C# exception causes crash when Cloud Diagnostics is enabled (O...
On OSX with the Mono scripting backend, an unhandled C# exception will cause a native crash. Read more
[Android] same Atlas assets are being included in Asset Bundle multiple ...
To reproduce: 1. Open user's attached project "AtlasDuplication.zip", swithc to Android 2. Open AssetBundle Browser, switch to Andro... Read more
Post-processors cause black-screen in some builds and editors
To reproduce: 1) Create a new project 2) Import the attached unity package 3) Open the ErrorScene 4) On MainCamera, enable all the c... Read more
UI Image position is set to NaN after changing Orthographic Camera size ...
How to reproduce: 1. Open attached Unity project 2. Reset Rect Transform component from Image GameObject 3. Change Orthographic Came... Read more
RectTransform Anchor Mode returns wrong results when "Undo" is used
How to reproduce: 1. Open attached project (scenefile.zip) 2. Open the scene "UnityScrollbarBug" 3. In the scene heirarchy, select t... Read more
Removing Unity Post Processing does't completely remove it from cameras ...
To reproduce: 1. Open attached project "ImageEffectscalls.zip" 2. Make sure that Allow HDR and Allow MSAA is disabled on the Main Ca... Read more
SkinnedMeshRender with blend shapes gives "Thread group size must be abo...
Reproduction steps: 1. Open the attached project named "Case_1121794" 2. Try to move the "ExampleScene" object in the Sample scene 3... Read more
[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...
Reproduction steps: 1. Open "metaConflictTest.zip" project 2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaH... Read more
[LWRP] Shadow map bake does not respect material's Receive Shadows property
To reproduce: 1. Open user's attached project "shadowcaster.zip" 2. Observe the the shadows being cast on a plane which has it's mat... Read more
[GPU PLM] Scene is black after baking lighting with the GPU Lightmapper
Steps to repro: 1. Open the attached project and 'SampleScene'; 2. Wait for the scene to bake. Expected result: Scene is baked. Bot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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