Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.2.0a7
2019.3.0a1
2019.3.0a8
Issue ID
1168978
Regression
Yes
Layouts - Warning when creating a layout with a blank name
If you save an Editor Layout with a blank name e.g. a single space, the following warning will be displayed in the console:
Menu Window/Layouts/ can't be checked because it doesn't exist
UnityEditor.EditorApplication:Internal_CallDelayFunctions()
This warning will also occur whenever a project is loaded.
1. Open Unity
2. Create a project with any settings
3. Go to Layout > Save Layout...
4. Enter a single space character as the layout name
5. Save the layout
Expected Result:
The layout is saved successfully without any warnings or errors.
Actual Result:
A warning is produced.
Tested on Windows.
Occurs on 2019.3.0a1, 2019.2.0a7
Does not occur on 2019.2.0a6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
- Artifacts appear on GameObjects when using the WebGL Player on Silicon macOS
- Only the icon of the disabled child GameObject is faded when a parent GameObject is a Prefab
Resolution Note (fix version 2019.3):
Fixed. You can no longer create layouts with blank names.