Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.0.1
Issue ID
1168977
Regression
No
[TMP] "TextMeshPro - Dropdown" options text is distorted when creating for the first time
"TextMeshPro - Dropdown" text is distorted when creating a dropdown for the first time, not reproducible second time onwards.
Steps to repro:
1. Create a new project
2. Hierarchy > right-click > UI > Dropdown - TextMeshPro
3. Import TMP essential
4. Play scene
5. Open dropdown
Actual Result:
Dropdown text is distorted/misaligned
Expected Result:
Dropdown text displays properly
Workaround:
Works fine on creating a dropdown second time
Occurring with:
2019.3.0a9, 2019.2.0b9, 2019.1.4f1
TextMeshPro Package Version:
2.0.1, 1.4.0, 1.3.0, 1.2.0
Environment:
Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
As per my previous note, this behavior is the result of creating a TMP component prior to importing the TMP Essential Resources which as per their name are essential.
Given the issue is easily remedied by simply importing the TMP Essential Resources prior to creating the TMP DropDown, I am resolving this case as won't fix.
Although this case will be resolved, I still intend to revisit this when time permits.