Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.0.1
Issue ID
1168977
Regression
No
[TMP] "TextMeshPro - Dropdown" options text is distorted when creating for the first time
"TextMeshPro - Dropdown" text is distorted when creating a dropdown for the first time, not reproducible second time onwards.
Steps to repro:
1. Create a new project
2. Hierarchy > right-click > UI > Dropdown - TextMeshPro
3. Import TMP essential
4. Play scene
5. Open dropdown
Actual Result:
Dropdown text is distorted/misaligned
Expected Result:
Dropdown text displays properly
Workaround:
Works fine on creating a dropdown second time
Occurring with:
2019.3.0a9, 2019.2.0b9, 2019.1.4f1
TextMeshPro Package Version:
2.0.1, 1.4.0, 1.3.0, 1.2.0
Environment:
Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note:
As per my previous note, this behavior is the result of creating a TMP component prior to importing the TMP Essential Resources which as per their name are essential.
Given the issue is easily remedied by simply importing the TMP Essential Resources prior to creating the TMP DropDown, I am resolving this case as won't fix.
Although this case will be resolved, I still intend to revisit this when time permits.