Search Issue Tracker
[Shadergraph] Enum Keyword Entry Name Field has no character limit cap, ...
Repro Steps:1. Create a Shadergraph with URP set2. Open it and create a Enum Keyword Node3. Select Entry Name and copy paste 5000 wo... Read more
[Shadergraph] Renaming Enum Keywords appends new reference name to Shade...
Repro Steps:1. Assign a Shadergraph to a material2. Change an Enum Entry Name (Suffix), Save Shadergraph3. Change Enum Reference, Sa... Read more
[UIR] Lots of small visual regressions within the VFX Graph UI.
Numerous small visual regressions in the way some blocks are drawn.Repro steps:1. Open the attached VFX Graph (Tooltips.vfx)2. Obser... Read more
[UI] Unable to input data to the Lighting and Lighting Exposure windows ...
Steps to repro:1. Open the attached project and 't1' scene;2. In the Lighting window click on any input field (i.e. Direct Samples) ... Read more
'NullReferenceException' is thrown when selecting multiple Particle Syst...
To reproduce:1. Open attached project ("case_1222515.zip")2. From Hierarchy window select "Test1" Game Object3. In the Inspector win... Read more
Particle System with Texture Sheet Animation has a different playback sp...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the GameObjects with an ... Read more
[iOS][TMP] VoiceOver double-tap interaction breaks a few words written i...
How to reproduce:1. Enable Voice Over on your device2. Open the attached KeyboardIssue.zip project3. Build for iOS and deploy the Xc... Read more
[PLM] Baked contribution from high intensity HDRIs is not handled proper...
Steps to reproduce: 1. Import the attached project2. Open one after the other "Lightmapsky.unity", "Lightmapsky2.unity" and "Lightma... Read more
[PointCache] NullRefException when compiling an effect with a pCache wit...
Repro steps:1. Create a new VFX2. Add a Point Cache operator3. Compile the graph4. Null Ref errors appear in the console Notes:- Wor... Read more
[HDRP] Multiselecting various gizmos does not work as expected
Versions tested 2020.1.0a24 + 8.0.0, 2019.3.2f1 + 7.2.1 Steps to reproduce1) Open attached project, MultiSelectTest scene / or make ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code