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Maya Model's Rig Configuration breaks after upgrading project from 2018....
How to reproduce: 1. Open the attached "cyber18.zip" project 2. Click on the Models > Hoodie > "RigHoodie.ma" in the Project WIndow ... Read more
[iOS] VR Shaders included in builds
Reproduction steps: 1. Open the attached project ( 618908.zip (18.9 KB) 02/06/2019 ). 2. Run it on an iOS device. 3. Check a device ... Read more
Unity fails to generate secondary UVs for some triangles
Steps to reproduce: 1. Open attached project "UnityUnwrappingIssue (1).zip" 2. Lighting Settings -> Bake 3. Observe GameObject in th... Read more
[Addressables] Exception: Invalid path in RawDataProvider on first launc...
How to reproduce: 1. Create a new Unity project 2. Add the Addressables package 3. Create a prefab and mark it as 'Addressable' 5. I... Read more
[Timeline] EditorGUI.showMixedValue is used internally in the Clip Inspe...
How to reproduce: 1. Download the user-attached Package(UTA_v1.1_RC1.unitypackage) 2. Create a new Unity project 3. Import the packa... Read more
Light probe gizmos are corrupted after upgrading the project
Steps to repro: 1. Open attached project and 'repro' scene; 2. In the Hierarchy select 'Light Probe Group' gameobject; 3. Observe th... Read more
Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...
To reproduce: 1. Open user's attached project ("Prefab Editing Test") 2. Select "Test Prefab" in Hierarchy window and enter prefab m... Read more
Prefab that was disabled during Play Mode stays disabled after exiting P...
How to reproduce: 1. Open the user's project 2. Notice that the "GameObject" in the Hierarchy is enabled 3. Enter the Play Mode 4. E... Read more
[Mobile] UnityWebRequest.responseCode always returns 0 instead of 401
To reproduce: 1. Open users attached project "UnityWebRequestIssue.zip" 2. Enter Play mode 3. Observe in the console "Response code:... Read more
Editor crashes on selecting a texture preset with different settings
Steps To Reproduce: Scenario 1. 1. Create a project. 2. Import 2 images(Say image1 and image 2). 3. Change the texture type of imag... Read more
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