Search Issue Tracker

0
votes
Won't Fix

[Shadergraph] Enum Keyword Entry Name Field has no character limit cap, ...

Package: Shader Graph

-

Feb 24, 2020

-

Version/s: 9.0.0

Repro Steps:1. Create a Shadergraph with URP set2. Open it and create a Enum Keyword Node3. Select Entry Name and copy paste 5000 wo... Read more

0
votes
Duplicate

[Shadergraph] Renaming Enum Keywords appends new reference name to Shade...

Package: Shader Graph

-

Feb 24, 2020

-

Version/s: 9.0.0

Repro Steps:1. Assign a Shadergraph to a material2. Change an Enum Entry Name (Suffix), Save Shadergraph3. Change Enum Reference, Sa... Read more

0
votes
Fixed

[UIR] Lots of small visual regressions within the VFX Graph UI.

Visual Effects

-

Feb 24, 2020

-

Version/s: 2019.1.0a24

Numerous small visual regressions in the way some blocks are drawn.Repro steps:1. Open the attached VFX Graph (Tooltips.vfx)2. Obser... Read more

0
votes
Fixed

[UI] Unable to input data to the Lighting and Lighting Exposure windows ...

IMGUI

-

Feb 24, 2020

-

Version/s: 2020.1.0a23, 2020.1.0a25

Steps to repro:1. Open the attached project and 't1' scene;2. In the Lighting window click on any input field (i.e. Direct Samples) ... Read more

0
votes
Fixed

'NullReferenceException' is thrown when selecting multiple Particle Syst...

Visual Effects - Legacy

-

Feb 24, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1222515.zip")2. From Hierarchy window select "Test1" Game Object3. In the Inspector win... Read more

0
votes
Fixed

Particle System with Texture Sheet Animation has a different playback sp...

Visual Effects - Legacy

-

Feb 24, 2020

-

Version/s: 2018.4, 2019.3.0f5, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the GameObjects with an ... Read more

0
votes
Not Reproducible

[iOS][TMP] VoiceOver double-tap interaction breaks a few words written i...

Package: TextMeshPro

-

Feb 24, 2020

-

Version/s: 2018.3.14f1, 2018.4, 2020.2

How to reproduce:1. Enable Voice Over on your device2. Open the attached KeyboardIssue.zip project3. Build for iOS and deploy the Xc... Read more

0
votes
Fixed

[PLM] Baked contribution from high intensity HDRIs is not handled proper...

Progressive Lightmapper

-

Feb 24, 2020

-

Version/s: 2019.3.1f1, 2020.1.0a23

Steps to reproduce: 1. Import the attached project2. Open one after the other "Lightmapsky.unity", "Lightmapsky2.unity" and "Lightma... Read more

0
votes
Fixed

[PointCache] NullRefException when compiling an effect with a pCache wit...

Package: Visual Effect Graph

-

Feb 24, 2020

-

Version/s: 7.2.1

Repro steps:1. Create a new VFX2. Add a Point Cache operator3. Compile the graph4. Null Ref errors appear in the console Notes:- Wor... Read more

0
votes
Won't Fix

[HDRP] Multiselecting various gizmos does not work as expected

Package: Scriptable Render Pipeline HD

-

Feb 24, 2020

-

Version/s: 7.2.1

Versions tested 2020.1.0a24 + 8.0.0, 2019.3.2f1 + 7.2.1 Steps to reproduce1) Open attached project, MultiSelectTest scene / or make ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.