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Console warning is being spammed when having LWRP enabled and shader wit...
Mandatory packages: LWRP (5.3.1 or earlier) and Vector Graphics (1.0.0 or earlier) Console warning: Instancing: Use SpriteColor or S... Read more
PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...
To reproduce: 1. Open any project 2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefab... Read more
B10G11R11 cannot be used a source for async readback
please ignore initial repro project and use TestReadback.zip attached later *somewhere deep inside LWRP we decide to use this forma... Read more
Lightmapper crash after runtime error pop up
Updating a project from 2018.3.5f1 to 2019.1.0b2 i get a crash when trying switching to CPU progressive lightmapper Updated Repo - ... Read more
Editor crashes when Instantiating a Prefab with internal implementation:...
Steps to reproduce: 1. Open user-supplied project 2. Open Sample scene 3. Drag the prefab "EditorCrashes (drag me into scene)" into ... Read more
[Mac] [OpenGL] LWRP breaks Game View rendering when the Graphics API is ...
How to reproduce: 1. Create a new project 2. Add the LWRP package to the project 3. Change your Graphics API to OpenGL 4. Add the LW... Read more
TextMesh Pro objects show up in a Prefab's Overrides when prefab has no ...
How to reproduce: 1. Create a new project 2. Create a new empty object in the Hierarchy 3. Add 'TextMesh Pro - text' object to it 4.... Read more
Timeline horizontal scrolling not working as expected
How to reproduce: 1. Open the attached TimelineBug.zip project 2. Select Cube in the Hierarchy window 3. Go to the Timeline window ... Read more
Prefab Mode doesn't display a blue strip indicator of change when editin...
How to reproduce: 1. Create a new project 2. Right-click somewhere in Hierarchy tab -> UI -> TextMeshPro -Text 3. Convert the object... Read more
Malformed .fbx mesh causing extremely large UV Metrics
How to reproduce: 1. Open attached project "MeshMetrics.zip" 2. In Project window, find and select a mesh named "103" a child of "l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Spikes can be seen in the Profiler when tapping the screen on ProMotion devices
- [Linux] Crash on pthread_kill when using incremental GC
- "Broken text PPtr in file(Assets/GemHunterMatch/Characters/Mermaid/Animations/Controller_PSD_character_mermaid.controller)" is thrown when importing "Gem Hunter Match - 2D Sample Project" into the project
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- [VFX Graph] Capacity Issue when using GPUEvent and Strips.