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Loading second display on 2 different monitor setups shrinks the higher ...
Steps to reproduce: 1. Download latest attached project("ScreenTestScenery.zip") 2. Make sure you have 2 monitors with different nat... Read more
Fallback P/Invoke DLL resolution is broken on Windows
To reproduce: 1) Open attached project and scene 2) Build and run it Expected: Plugin loads up and passes ok Actual: Plugin fails t... Read more
[ShaderGraph] Inputs/outputs are duplicated when converting nodes with 2...
Repro: 1. Create a new ShaderGraph 2. Add an Add node 3. Pipe the output of the Add node to 2+ input slots on the Master Node 4. Co... Read more
Prefab Canvas's Screen Space - Overlay mode breaks Canvas in the Editor ...
How to reproduce: 1. Open the attached project ("1132706 - Prefab Canvas issues.zip") 2. Open the "Panel" prefab and add a Graphic R... Read more
Crash on AssetDatabase::ReserializePrefabs when importing prefab
How to reproduce: 1. Open the "Prefab_Crash.zip" project 2. Import "Characters" folder from "PrefabPlayerPackage.unitypackage" 3. Pr... Read more
[Windows Editor] Alpha 9 key pressed always return alpha 8 key
When i pressed on Alpha 9 keys, Input Debug and Game (In Editor, Build) always pressed the alpha 8 and not alpha 9. Read more
[Realtime GI][Mobile] Some part of environment lighting is missed on mob...
To reproduce: 1. Use [Lighting] Mobile FTP project or use project attached by QA 2. Bake lighting for Realtime scene 3. Build and l... Read more
[CPU PLM] Correlation artifacts when using semi-transparent surfaces
In Enter the Room (Y3) there is severe artifacts around the window frame, from bounce off the translucent curtain. Bake Enter the R... Read more
[HDRP] Area Lights are serialized incorrectly when using HD Render Pipeline
Addition: Tube and Rectangle are types are also serialized as Point type Area Light type: Disc also is not serialized correctly (rep... Read more
[LWRP] Game View appears blank when Anti Aliasing (MSAA) is disabled for...
Game View appears blank when Anti Aliasing (MSAA) is disabled for LightwightRenderPipelineAsset Steps to repro: 1. Create a new pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled
- EditorUserBuildSettings is corrupted when changing Editor version of the project