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22
votes
Duplicate

Loading second display on 2 different monitor setups shrinks the higher ...

Windows

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Mar 02, 2019

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Version/s: 2019.1.0a9, 2019.1.0b4, 2019.2.0a1

Steps to reproduce: 1. Download latest attached project("ScreenTestScenery.zip") 2. Make sure you have 2 monitors with different nat... Read more

0
votes
Fixed

Fallback P/Invoke DLL resolution is broken on Windows

Windows

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Mar 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a8

To reproduce: 1) Open attached project and scene 2) Build and run it Expected: Plugin loads up and passes ok Actual: Plugin fails t... Read more

0
votes
Not Reproducible

[ShaderGraph] Inputs/outputs are duplicated when converting nodes with 2...

Package: Shader Graph

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Mar 01, 2019

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Version/s: 6.5.0

Repro: 1. Create a new ShaderGraph 2. Add an Add node 3. Pipe the output of the Add node to 2+ input slots on the Master Node 4. Co... Read more

0
votes
Fixed

Prefab Canvas's Screen Space - Overlay mode breaks Canvas in the Editor ...

Scene Management

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Mar 01, 2019

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Version/s: 2018.3.0a6, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("1132706 - Prefab Canvas issues.zip") 2. Open the "Panel" prefab and add a Graphic R... Read more

0
votes
Not Reproducible

Crash on AssetDatabase::ReserializePrefabs when importing prefab

Asset - Importers

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Mar 01, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "Prefab_Crash.zip" project 2. Import "Characters" folder from "PrefabPlayerPackage.unitypackage" 3. Pr... Read more

0
votes
Fixed

[Windows Editor] Alpha 9 key pressed always return alpha 8 key

Package: Input System

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Mar 01, 2019

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Version/s: 0.2.0-preview

When i pressed on Alpha 9 keys, Input Debug and Game (In Editor, Build) always pressed the alpha 8 and not alpha 9. Read more

0
votes
Not Reproducible

[Realtime GI][Mobile] Some part of environment lighting is missed on mob...

Progressive Lightmapper

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Mar 01, 2019

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Version/s: 2019.2.0a5

To reproduce: 1. Use [Lighting] Mobile FTP project or use project attached by QA 2. Bake lighting for Realtime scene 3. Build and l... Read more

0
votes
Fixed

[CPU PLM] Correlation artifacts when using semi-transparent surfaces

Progressive Lightmapper

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Mar 01, 2019

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Version/s: 2019.1

In Enter the Room (Y3) there is severe artifacts around the window frame, from bounce off the translucent curtain. Bake Enter the R... Read more

0
votes
Won't Fix

[HDRP] Area Lights are serialized incorrectly when using HD Render Pipeline

Package: Scriptable Render Pipeline HD

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Mar 01, 2019

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Version/s: 5.6.1.

Addition: Tube and Rectangle are types are also serialized as Point type Area Light type: Disc also is not serialized correctly (rep... Read more

0
votes
Fixed

[LWRP] Game View appears blank when Anti Aliasing (MSAA) is disabled for...

LW RP

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Mar 01, 2019

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Version/s: 2019.2.0a7

Game View appears blank when Anti Aliasing (MSAA) is disabled for LightwightRenderPipelineAsset Steps to repro: 1. Create a new pro... Read more

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