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7
votes
Fixed

Horizontal line artifacts when using Ambient Occlusion with Multi Scale ...

Package: Post Processing

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Apr 26, 2022

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Version/s: 3.2.2

Reproduction steps: 1. Open the attached project ("1375337_22.1.zip") 2. Open SampleScene 3. Observe Scene and Game view Expected r... Read more

0
votes
Fixed

[Linux] UIToolkit PointerMoveEvent is called twice and returns two diffe...

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May 27, 2022

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Version/s: 2022.2.0a16

How to reproduce: 1. Open the user attached project (PointerYRepro.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Move the mouse... Read more

0
votes
By Design

Merely adding com.unity.rendering.denoising package to an empty project ...

Package: Unity Denoising

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Jun 10, 2022

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Version/s: 1.0.0

Repro steps: 1. Create an empty Unity project 2. Build it for Windows 3. Notice the output size is around 66 MB 4. Add com.unity.re... Read more

1
votes
Active

[DX12] Reflection probes are distorted on Xbox when running as UWP

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Jun 11, 2022

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Version/s: 2021.3.1f1, 2022.2.0a16

Repro steps: 1. Open attached project; 2. Switch build target to UWP; 3. Make sure graphics API is configured for DirectX 12; ... Read more

0
votes
Fixed

[Android] [Vulkan] Player crashes during shader warmup when using Vulkan...

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Jun 06, 2022

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Version/s: 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce: 1. Open the project "1423507.zip" 2. Change to Android platform 3. Build Addressable bundles. From the "Addressab... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Scene" (Assets/Scene.unity) 3. In the Project window, select... Read more

3
votes
Fixed

[iOS] Metal Shader error is thrown when loading prefab on iOS device

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May 27, 2022

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Version/s: 2020.3.35f1, 2023.1.0a13

Reproduction steps: 1. Download the attached project "ios.zip" 2. Open a terminal window and run the following command: "<Unity-p... Read more

0
votes
Fixed

[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...

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Jun 13, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.2.19f1

Reproduction steps: 1. Open the attached “RenderTextureCrash.zip” project 2. Change New Render Texture’s Dimension to 3D Expected r... Read more

1
votes
Active

"Null" is logged when printing "VisualElement.style" properties

UI Toolkit Framework

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Apr 24, 2022

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Version/s: 2020.3, 2021.2.13f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open project "Test project 1.zip" 2. Enter Play Mode and observe the Console window Expected result: "flex" is... Read more

1
votes
Won't Fix

XRDisplaySubsystem.displayOpaque is true when deployed on HoloLens 2

Package: XR - OpenXR Plugin Bugs

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Jun 13, 2022

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Version/s: 1.4.1, 1.4.2

How to reproduce: 1. Open the attached project "URPBlit2021.2.17.zip" 2. Build And Run for HoloLens 2 3. Open HoloLens 2 Windows Dev... Read more

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