Search Issue Tracker
Fixed in 2023.1.0a4
Fixed in 2022.2.X, 2022.2.0b7, 2023.1.X
Votes
0
Found in
2022.2.0a16
Issue ID
UUM-1905
Regression
No
[Linux] UIToolkit PointerMoveEvent is called twice and returns two different delta values on the same frame
How to reproduce:
1. Open the user attached project (PointerYRepro.zip)
2. Open the SampleScene
3. Enter Play Mode
4. Move the mouse cursor in the Game view
5. Observe the MouseMoveEvent values displayed at the top left of the Game view
Expected result: there is only one event description with the correct mouse delta values for the cursor movement that was performed
Actual result: there are two event descriptions with the first one always showing negative Y values regardless of the performed cursor movement
Reproducible with: 2020.3.35f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15
Couldn't test with: 2019.4.39f1 (unable to add the UIToolkit package)
Reproducible on: Ubuntu 20.04
Not reproducible on: Windows 10
Note: not reproducible on a standalone build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Resolution Note (fix version 2023.1):
https://ono.unity3d.com/unity/unity/pull-request/144300/_/platform/editor/linux/mouseevent-uum1905
Fixed in 2023.1.0a6
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0b7