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NativeArray can not be accessed when making a second AsyncGPUReadback.Re...
How to reproduce: 1. Open the “IN-77552_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console Ex... Read more
Windows/My Assets: pasting text in search bar using CTRL+V shortcut does...
How to reproduce: 1. Create a new empty project 2. Open the Package Manager (Window → Package Manager) and navigate to "My Assets"... Read more
[AsyncLoadInEditor][StreamingInEditor] The Material Variant is rendered ...
How to reproduce: 1. Open the “MaterialVariantTextureStreaming“ project 2. Open the “TestScene“ 3. Expand the “Cliff_03_Prefab > ... Read more
[URP][RG] DynamicFogProfile is not rendered in Play mode when SSAO is en...
Reproduction steps: 1. Open the attached “SSAOBug.zip” 2. Select “PC_Renderer.asset” in the Project window 3. Select “Deferred” R... Read more
R 16 bit textures have banding effect when packed into a Sprite Atlas
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/R16 Issue/SampleScene“ Scene 3. In the Game View,... Read more
[Android/iOS] UGUI text is rendered in a different position when RenderG...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to th... Read more
BC1091 errors are thrown when Burst compiles
How to reproduce: 1. Open the “IN-77145_repro“ project 2. Wait for Burst to compile 3. Observe the Console Expected result: Burst e... Read more
Different hashes between server and client are created when connecting t...
How to reproduce: 1. Open the attached "NetCodeErrorRepro" project 2. Open the “Assets/Scenes/Bootstrap.unity“ Scene 3. Enter Pla... Read more
[AMD] Crash on D3D12Fence::Wait when rendering a specific scene
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: Project opens Actual result: Editor crashes R... Read more
Crash when loading RenderDoc in a specific Scene
Reproductions steps: 1. Download and install 1.33 version of “RenderDoc” from here: [https://renderdoc.org/builds] 2. Open the a... Read more
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