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Fixed

Fixed in 2020.3.43f1, 2021.3.14f1

Votes

0

Found in

2019.4.39f1

2020.3.35f1

2021.2.19f1

Issue ID

UUM-5459

Regression

No

[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no Depth buffer and Dimension is 3D

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Reproduction steps:
1. Open the attached “RenderTextureCrash.zip” project
2. Change New Render Texture’s Dimension to 3D

Expected result: Dimension changes to 3D
Actual result: Editor crashes

Reproducible with: 2018.4.32f1, 2019.4.21f1, 2020.2.6f1, 2021.1.0b8, 2021.2.0a6

Notes:
Reproducible only if any size dimension is >2048
When opening the project with OpenGL, it crashes

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