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[Output] Selection outline shows a point in the middle of the Scene view...
Repro steps:1. Open Repro Scene from the attached package2. Ensure that Selection Outline is turned on in the Scene/Gizmos dropdown.... Read more
Editor crashes while assigning prefab variant to a reference on its base
Steps:1. Open attached project2. Assign Variant to the reference in the Base==>Editor crashes Read more
[XR Interaction Toolkit] XRSocketInteractor does not provide default mat...
How to reproduce:1. Open attached project ("XRSocketInteractor-Bug.zip")2. Open SampleScene scene3. Open Inspector window4. Select S... Read more
[IL2CPP] Player crashes when dividing by zero even if the DivideByZeroEx...
How to reproduce:1. Open the attached project2. Build the project3. Play the built project4. In the Player, press the "Force error" ... Read more
ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove appears w...
Steps:1. Open attached project2. Load SampleScene3. Select Cube prefab instance4. Right-Click and choose "Prefab -> Open Asset In... Read more
[MacOS][HDRP] System crashes on opening a new project with HDRP Template
[MacOS][HDRP] System crashes on opening a new project with HDRP Template. System crashes on opening a new project with HDRP Template... Read more
[Addressables] using ReleaseInstance() on ComponentReference<TComponent>...
Reproduction steps:1. Open the attached project in "ComponentReference.zip"2. Enter Play Mode3. Press and release 'a' button on the ... Read more
[Linux][Burst] Crash on unhandled NULL exception when clicking the Jobs ...
Reproduction steps:1. Open a new or an existing project2. Open the Package Manager window3. Install the Burst package4. Click on the... Read more
Current Frame Button looks active when data in Profiler Window is cleared
How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more
DX12 performance is significantly worse when compared to DX11
How to reproduce:1. Open the attached project ("DX12-performance.zip")2. Open the repro scene ("SampleScene")3. Set DirectX11 as the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved