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Fixed in 2020.1.X
Fixed in 2019.3.X, 2019.4.X
Votes
0
Found in
2019.3
Issue ID
1214197
Regression
Yes
[Metal][Editor] Memory grows continuously until Editor crashes when importing 100k materials
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
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