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Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
1
Found in
2021.3.39f1
2022.3.31f1
6000.0.4f1
6000.1.0a7
6000.2.0a1
6000.3.0a1
6000.4.0a1
7000.0.0a1
Issue ID
UUM-73404
Regression
No
[DX11-repro][AMD] Crash on D3D12Fence::Wait when rendering a specific scene
Reproduction steps:
1. Open the attached project "CrashRepro"
Expected result: Project opens
Actual result: Editor crashes
Reproducible with: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1
Reproducible on: Windows 10, Windows 11
Not reproducible on: macOS 14.5 Sonoma (Intel)
Notes:
Reproduces with Dx11 and Dx12 Graphics apis, does not crash with Vulcan
Only reproduces when using an AMD GPU
First few lines of stack trace:
{noformat}0x00007FF6837D9755 (Unity) D3D12Fence::Wait
0x00007FF68380128E (Unity) GfxDeviceD3D12::EndOfFrameBookkeeping
0x00007FF683809B3E (Unity) GfxDeviceD3D12::QueuePresent
0x00007FF6837C8B99 (Unity) D3D12Window::EndRendering
0x00007FF684DF5832 (Unity) GfxDeviceWorker::RunCommand{noformat}
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