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Global snow asset is rendered darker in a player build when Graphic Jobs...
How to reproduce: 1. Open the attached project 2. Go to File -> Build and Run Actual: Snow is rendered darker Reproducible with... Read more
Hard Crash when inspecting Entities in Visual Studio Debug Mode
How to reproduce: 1. Start a new project in Unity 2. Add the Entities package (preview currently) 3. Add the "DebugCrashScript.cs" s... Read more
[XR][URP][ARCore] Black screen when launching ARCore scene with LWRP
How to reproduce: 1. Open project and deploy to Android 2. Open application and give camera permissions Expected result - Camera fe... Read more
Unity Editor silently crashes when calling a function inside a C++ DLL
To reproduce: 1. Download attached project “TestNativedll.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter to Play mode ... Read more
Errors appear when trying to combine meshes with quad topology
How to reproduce: 1. Open link, provided in a latest email and download attached project 2. Open project 3. Open Test window, if its... Read more
Unity crashes on "GameObject::QueryComponentByType" when opening a speci...
Repro steps: 1. Open QA attached project "repro_1130859" 2. Open scene "GamePlay" Actual: Editor crashes Reproducible with: 2018.3... Read more
Generated shader code ignores the type of the variable passed when passi...
How to reproduce: 1. Open the user's project 2. In the Project window go to Scenes/SampleScene 3. Enter the Play Mode Expected resu... Read more
Crash on mecanim::SetValueMask<0> or mecanim::CreateValueArray when try...
To reproduce: 1. Open Any project 2. In Hierarchy window, create any kind of game object and disable it 3. Open the Animator window... Read more
Particles with large lifetime are not being removed from array when rema...
How to reproduce: 1. Open attached project (Repro.zip) 2. Make sure Start Lifetime isn't set to Infinity 3. Enter Play Mode Reprodu... Read more
Unity crashes when using GraphicsSettings.useScriptableRenderPipelineBat...
How to reproduce: 1. Open attached project ("nested-prefab-crash.zip") 2. Open scene Assets > Core > Scenes > Test-Occlusion-Scene 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false