Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.6f1
2019.1.0a1
2019.2.0a1
Issue ID
1130703
Regression
No
Particles with large lifetime are not being removed from array when remainingLifetime <= 0 is used
How to reproduce:
1. Open attached project (Repro.zip)
2. Make sure Start Lifetime isn't set to Infinity
3. Enter Play Mode
Reproducible with: 2017.4.22f1, 2018.3.7f1, 2019.1.0b5, 2019.2.0a7
Actual results: Particles disappear only visually, yet still stay in the array
Expected results: all Particles to be removed upon collision hit
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Add comment