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0
votes
Fixed

New scene always returns null Lightmap Parameters

Progressive Lightmapper

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Jan 29, 2020

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Version/s: 2018.4, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. File > New Scene3. GlobalIllumination > Print LM Parameters Actual result: The... Read more

0
votes
Duplicate

[Mac] [OpenGLCore] Mac crashed on switching to any platform with OpenGLC...

MacOS

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Jan 29, 2020

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Version/s: 2019.3.0b12, 2020.1.0a1, 2020.1.0a21

Mac crashed when the platform switched to any other platform with OpenGLCore Graphics APIs. Steps to repro:1. Create a new Project.2... Read more

0
votes
Fixed

Profiler marker is named as "Test[...]" and not "Check[...]

Profiling

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Jan 29, 2020

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Version/s: 2017.4, 2020.2

How to reproduce:1. Open the attached "ProfilerBug.zip" project2. Open the "SampleScene" Scene3. Enter Playmode -> Pause the Play... Read more

0
votes
Duplicate

[XR][Vulkan][URP][Multiview] Left eye is rendered grey while the right e...

Package: Scriptable Render Pipeline Universal

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Jan 29, 2020

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Version/s: 8.0.0

Repro steps:1. Open attached project2. Make sure Vulkan and Multiview are used3. Build and Run on Quest Actual: Left eye is grey and... Read more

0
votes
Duplicate

[XR][Vulkan][Multiview][Oculus Quest] Views for both eyes are rendered i...

XR SDK

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Jan 29, 2020

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Version/s: 2020.1, 2020.1.0a20

Repro steps:1. Open attached project2. Make sure Vulkan is used as the Graphics API3. Edit -> Project Settings -> XR Plugin Ma... Read more

0
votes
Postponed

[Android] AutoRotation setting ignores rotation-locking on the device

Android

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Jan 29, 2020

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Version/s: 2017.4, 2019.3.0b7, 2020.1

How to reproduce:1. Open the attached 750880-ScreenRotate.zip project2. Disable "Auto Rotate" on the phone3. Build and run for Andro... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

0
votes
Fixed

[HDRP][XR] VR packages are not installed when VR is activated in HD rend...

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 7.1.8

VR packages are not installed when VR is activated under HDRP+VR in HD render pipeline wizard. Since 2020.1.0a19 legacy VR packages ... Read more

0
votes
Fixed

[Device Simulator] Skybox orientation is not handled correctly

Package: Device Simulator

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Jan 29, 2020

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Version/s: 2.0.0-preview

How to reproduce:1. Open the "L" Scene in the attached "project.zip" Unity project2. Open the Device Simulator window3. Notice the u... Read more

0
votes
By Design

Loading a mesh that is used only for collision allocates Metal memory

Metal

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Jan 29, 2020

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Version/s: 2017.4, 2019.2.8f1, 2020.1

How to reproduce:1. Open the user-supplied "TestProject.zip" Unity project2. Build for iOS, open the build on Xcode and deploy on an... Read more

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