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0
votes
Fixed

[Addressables] InitializeAsync - Unknown error in AsyncOperation

Package: Build Pipeline - Addressables

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Mar 16, 2020

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Version/s: 1.5.0

How to reproduce:1. Open the attached project (AddressablesTest.zip)2. Build Addressables3. Move the generated bundles/catalog to ht... Read more

1
votes
By Design

[Crash] Player crash in Position out of bounds! when trying to launch an...

Scene Management

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Mar 16, 2020

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Version/s: 2020.1.0a16, 2020.1.0b2

Steps to reproduce:1) Download attached project and open in Unity2) Build and Run project3) Observe crash on launchThe file '/privat... Read more

0
votes
Fixed

Profile Analyzer - List of Threads is not strictly ordered

Package: Profile Analyzer

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Mar 16, 2020

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Version/s: 0.5.0 - preview.1

How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Using the Unity Profiler record some frames o... Read more

0
votes
Fixed

Thread settings in the Profile Analyzer Window are saved when the apply ...

Package: Profile Analyzer

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Mar 16, 2020

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Version/s: 0.6.0

How to reproduce:1. Open the attached project2. Open the Profiler Window (Window -> Analysis -> Profiler)3. Open the Profile A... Read more

0
votes
Postponed

References to ScriptableObject are lost when ScriptableObject is duplicated

Asset - Database

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Mar 16, 2020

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Version/s: 2020.2.0a4

Steps:1. Open attached project2. Select "Scriptable" ScriptableObject asset==> It has two references to other ScriptableObject (R... Read more

0
votes
Fixed

Iterating through SerializedObject array and setting property fields sto...

Serialization

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Mar 16, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b1, 2020.2

How to reproduce:1. Open the attached 'SerializedPropertyTest.zip' project and load 'Test' scene2. In the Hierarchy window select 'T... Read more

0
votes
Fixed

[Input System] Bindings get cleared for other Control Scheme Actions whe...

Package: Input System

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Mar 16, 2020

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Version/s: 0.2.6

How to reproduce:1. Open tester-attached project (ActionOrder.zip)2. Open Controls.inputactions3. Note that All Control Schemes cont... Read more

0
votes
Fixed

[iOS] Texture.currentTextureMemory value does not update and a memory le...

Mobile

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Mar 16, 2020

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Version/s: 2018.4, 2019.3.6f1, 2020.2

How to reproduce:1. Open the supplied project from the Google Drive link2. Open the SCENE_NAME Scene and build it for iOS3. Deploy t... Read more

0
votes
Fixed

[Mac] Console window does not maintain focus when the status bar is repe...

MacOS

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Mar 16, 2020

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Version/s: 2019.3.5f1, 2020.1.0a15, 2020.2

How to reproduce:1. Create a new Unity project and make sure the layout does not have a Console window docked anywhere (it must be c... Read more

1
votes
Won't Fix

Camera's depth is ignored when calling Camera.Render() for Render Textur...

Graphics - General

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Mar 15, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Depth Clear Test.zip" and scene "SampleScene"2. Enter play mode3. Observe the Game view E... Read more

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