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Videoplayer fails to start throwing DOMException
-e: see title --works in FF and Edge --regression in Chrome, not with us it seems -repro: --build attached project --put video file... Read more
Custom surface shader is rendered with wrong HDR color emission values w...
How to reproduce: 1. Open the project attached by the user and open "New Scene" 2. Open the frame debugger and select the "Draw Mesh... Read more
[SRP]"Converting invalid MinMaxAABB" error when Light is attached to Lig...
How to reproduce: 1. Open attached project "Case_1129476_SRP.zip" 2. Open "SampleScene" scene (In "Scenes" folder) 3. Enter Play Mod... Read more
[Switch][PostProcessing] Building Player results in Shader errors
Reproduction steps: 1. Open "case_TRND-1115-PPSCompileError.zip" project 2. Build for Switch 3. Notice errors in the Console window... Read more
[TestRunner] Async/await tests do not run in the editor or fail
Steps to reproduce: 1. Download and import the attached editor test script 2. Run tests: Expected result: all tests pass Actual res... Read more
Upgrading com.unity.entities from preview.23 to preview.24 loses files i...
Repro steps: - add com.unity.entities@0.0.12-preview.23 to empty project using package manager - upgrade it to com.unity.entities@0... Read more
Script property value should be added to prefab instance overrides in th...
Steps: 1. Open attached project 2. Load TestScene 3. Open TestScript 4. Add some new property with default value (e.g. public float ... Read more
GameObject's name is changed when that GameObject creates a new GameObje...
How to reproduce: 1. Open the user's project 2. In the Project window go to Scenes/SampleScene 3. Enter the Play Mode Expected resu... Read more
[Android] Small DSP Buffer size causes audio playback to pop and crackle
Steps to reproduce: 1. Open attached project 2. Build for Android 3. Press Start and Navigate to "20.AM_DSPBufferSize_scene" 4. Slid... Read more
Manually Baked Reflection Probe loses its Baked Lighting when moved to a...
Steps to reproduce: 1. Open the attached project "case_1129387" 2. In the Hierarchy window go to Scene A and select Reflection Probe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type