Search Issue Tracker

1
votes
Fixed

[Lightmaps][MSE][Build] LoadSceneAsync Additive and changing active scen...

Global Illumination

-

Apr 21, 2016

-

Version/s: 5.3.4p4

Steps to reproduce:1. open users attached project2. build standalone3. Load A4. Load B5. Set B active6. Load C7. Set C active - Ligh... Read more

0
votes
Fixed

Lightmap UV's are packed differently between platforms OSX/PC 64bit/PC 3...

Global Illumination

-

Apr 21, 2016

-

Version/s: 5.3.4p4

Steps to reproduce:1. Open the "MiniRepo.zip" project2. Load the scene named PeteLightScene.unity3. Build lightmaps4. Repeat same st... Read more

0
votes
Fixed

[RotationBySpeed] Particles rotate at the same speed, regardless of thei...

Shuriken

-

Apr 21, 2016

-

Version/s: 5.3.1f1

Rotation by speed does not affect the rotation rate of particles based on their speed. Repro steps:1. Open RotationBySpeed from atta... Read more

0
votes
Fixed

Unity crashes on mono_string_new when trying to open scene

Scripting

-

Apr 21, 2016

-

Version/s: 5.3.4p4

To reproduce:1. Open attached project ("790501.zip")2. Open "Main6" scene Actual behavior: Unity crashes Read more

0
votes
Fixed

[Shaders][5.5] Courtyard project shader errors: unrecognized identifier ...

Shaders

-

Apr 21, 2016

-

Version/s: 5.4.0b16

After importing "The Courtyard" project, some shaders are pink due to errors 1. What happened Some of the custom shaders result in e... Read more

1
votes
Fixed

[Substances] Importing substance from asset store and adding it to GO th...

Substances

-

Apr 21, 2016

-

Version/s: 5.4.0b16

Steps to repro:1. Launch Unity2. Open asset store3. Try to import the towel substance package Note: When the import dialog comes up,... Read more

0
votes
Fixed

[Renderer] Pivot offset on the Y axis is inverted

Shuriken

-

Apr 21, 2016

-

Version/s: 5.4.0b16

The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project.2. Select P... Read more

0
votes
Fixed

[Redo][Prefabs] "Redo create object" on a prefab corrupts the structure ...

-

Apr 21, 2016

-

Version/s: 5.4.0b16

Steps to repro:1. Add a new 3D cube as a GameObject2. Move it to the assets to make it a prefab3. Now press undo (cmd + z) till it i... Read more

0
votes
Fixed

[UNET] NetworkServer.Spawn disconnection when using network latency simu...

Networking

-

Apr 21, 2016

-

Version/s: 5.4.0b15

[UNET] NetworkServer.Spawn disconnection when using network latency simulation Steps to reproduce:1. open attached project (make sur... Read more

0
votes
Fixed

[WSA][backport] on 5.3 project's .sln file is regenerated each time when...

Windows Store Apps

-

Apr 21, 2016

-

Version/s: 5.3.4p1

On 5.3.4 project's .sln file is regenerated each time when rebuilding which breaks user's project if it was modified. On 5.4.0 proje... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.