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Fixed in 5.3.5

Votes

1

Found in

5.3.4p4

Issue ID

790530

Regression

No

[Lightmaps][MSE][Build] LoadSceneAsync Additive and changing active scene corrupts lightmaps

Global Illumination

-

Steps to reproduce:
1. open users attached project
2. build standalone
3. Load A
4. Load B
5. Set B active
6. Load C
7. Set C active

- Lightmaps do not change

note: check edit for gif

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