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Can't obtain timing data of C# job using ProfilerMarkers() function
We can't obtain timing data of C# jobs using the {{Measure.ProfilerMarkers()}} function in a {{[Performance]}} test. See [this slack... Read more
Recorder Texture Sampling does not record Canvas images correctly when t...
How to reproduce: 1. Open the attached project "hoge.zip" 2. Open Window>General>Recorder>Recorder Window 3. Click the "START REC... Read more
CPU is overused and the usage cannot be limited for Runtime when the Edi...
How to reproduce: 1. Create a new project 2. Enter the Play Mode 3. Open the “Activity Monitor” app 4. Observe the CPU usage in the ... Read more
The text below Orientation Gizmo does not change when the Scene viewing ...
How to reproduce: 1. Create a new 3D project 2. Click on any cone in the Orientation Gizmo 3. Change the Scene view camera angle ... Read more
Crash when removing a specific package from Package Manager window
Steps to reproduce: 1. Create and open a new Unity project 2. Download and import the “[A* Pathfinding Project Pro|https://assetst... Read more
Particle System Force Field behaves differently when in Play Mode than i...
How to reproduce: 1. Open the “My project.zip“ project 2. Open the “SampleScene“ 3. Select the Particle System GameObject in the ... Read more
Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an An...
How to reproduce: 1. Open the “PlayableGraphCrash.zip“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the C... Read more
The caret (text cursor) symbol does not move one word when the "Option" ...
How to reproduce: 1. Create and open a new project 2. Click on any text field within the Editor 3. Type anything (ideally more th... Read more
Vertical mapping of most characters is incorrect when using a Texture on...
How to reproduce: 1. Open the “TextMeshProBugs.zip“ 2. Open the “TestUvMapping Vertical MatchAspect“ Scene 3. Observe the Scene v... Read more
Rich Text color tag does not apply when color is set by name
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. ... Read more
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