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[DOTS] 3D models are highly-blurred in the Game view when using the Hybr...
How to reproduce:1. Open the attached "case_1405725" project2. Enter the Play Mode in the "Aquarium" Scene3. Compare the fish models... Read more
"XmlSchemaException" error appears when creating UIDocument in UI Toolkit
Reproduction steps:1. Open the attached project "1424280.zip"2. In the Project window press right-click and Create>UI Toolkit>... Read more
[Quest][URP][Vulkan] Depth Texture increases frame times with Vulkan on ...
Reproduction steps:1. Open the attached user's project "SaveTheCows - Copy.zip"2. Switch to Android3. Make sure that Graphics API is... Read more
Sub-Scene shader fog variants missing when using buildconfig and subscen...
Steps:1. Download small repro in comment (1363446_SmallRepro.zip)2. Open project3. Open ManagerScene scene, hit play, on GameView, c... Read more
"Trying to render a batch from the Hybrid Renderer V2 with SRP Batcher O...
Reproduction steps:1. Open the user's attached project "My project (1).zip"2. Build and Run the project3. Observe the Development Co... Read more
[Profiler] Timeline View sometimes fails to render
Reproduction steps:1. Create new project with URP Template2. Open Window > Analysis > Profiler3. Enter Play Mode4. Select on P... Read more
[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...
How to reproduce:1. Open the user's attached "testDebugURP" project2. Build and Run the "SampleScene" Scene on an Android device Exp... Read more
Import Activity Window shows "None (Object)" after renaming asset
How can we reproduce it1 Create new 3D project2 Create new folder or Material3 Rename it4 Select asset, RightMouseClick ->View in... Read more
Excesive GPU memory usage when resizing a window via dragging
How to reproduce:1. Open the attached "Klondike.zip" project2. Build and run on UWP3. Choose any corner of the build window -> dr... Read more
Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Click on the Player GameObject (Penguin sprite) in the Game View... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates