Search Issue Tracker
Won't Fix
Won't Fix in 2022.2.X
Votes
0
Found in
2019.4.24f1
2020.3.4f1
2021.1.3f1
2021.2.0a12
2022.2.0b1
Issue ID
UUM-1559
Regression
No
Excesive GPU memory usage when resizing a window via dragging
How to reproduce:
1. Open the attached "Klondike.zip" project
2. Build and run on UWP
3. Choose any corner of the build window -> drag the corner to resize the window (see repro.mp4)
Expected result: GPU memory usage rises up a bit (10-30%)
Actual result: GPU memory usage rises a lot (about 40-90% depending on build complexity)
Reproducible with: 2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a12
Notes:
- The issue was tested on Standalone and UWP builds
- Usage can rise up to about 90%
- The issue does not appear when minimizing and maximizing the window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- New Hierarchy filtering query block remains visible but filtering is not applied when returning from Prefab Mode in Context
- Empty scrollable space appears and scrollbar shrinks when scrolling down in the Tile Palette Brush Picks overlay window and List View selected with many saved brushes
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
Resolution Note:
Thank you for your bug report.
After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Won't Fix".This does not mean that the issue isn’t a legitimate bug, but instead that we are not able to prioritize the fix, at this time.
The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.
Resolution Note (2022.2.X):
Thank you for your bug report.
After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Won't Fix".This does not mean that the issue isn’t a legitimate bug, but instead that we are not able to prioritize the fix, at this time.
The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.