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Votes

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Found in

2021.3.2f1

2022.1

2022.2

Issue ID

1427087

Regression

Yes

[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth Priming Mode" is set to "Forced" and "MSAA" is enabled

Android

-

How to reproduce:
1. Open the user's attached "testDebugURP" project
2. Build and Run the "SampleScene" Scene on an Android device

Expected result: Black cube appears in Player on a white background
Actual result: Only a black screen is displayed in the Player

Reproducible with: 12.1.6 (2021.3.2f1), 12.1.7 (2021.3.4f1), 13.1.8 (2022.1.3f1), 14.0.3 (2022.2.0a15)
Not reproducible with: 7.7.1 (2019.4.39f1), 10.8.1 (2020.3.35f1), 12.1.6 (2021.3.1f1)

Reproducible with devices:
VLNQA00012 - Samsung Galaxy S6 (SM-G920F), CPU: Exynos 7 Octa (7420), GPU: Mali-T760, OS: 7.0.0
VLNQA00331 - HUAWEI P20 lite (ANE-LX1), CPU: HiSilicon Kirin 659, GPU: Mali-T830, OS: 9
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00472 - Samsung Galaxy A52 (SM-A525F), CPU: Snapdragon 720G (SM7125), GPU: Adreno 618, OS: 12

Not reproduced on: MacOS 12.3 (Intel) (Editor)

Note: Some devices don't reproduce when "MSAA" is set to "2x".
However, when it's set to "4x" and higher, all mentioned devices reproduce the issue

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