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0
votes
Fixed

Update Mode "Animate Physics" doesn't work when a GameObject is Animated...

Animation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the original project "AnimatePhysicsTest.zip"2. Navigate to Project -> Assets and Open "TestScene 2019... Read more

0
votes
Fixed

Terrain F1, F2, F3, F4 shortcuts are not set

Terrain

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May 17, 2019

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Version/s: 2018.3.0b10, 2018.3.7f1

How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Press the "F1" button ("F1" accordi... Read more

0
votes
Duplicate

Enabling "Opaque Texture" changes size of gizmos within the Game View

Package: Scriptable Render Pipeline Lightweight

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May 17, 2019

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Version/s: 6.5.3

Steps to reproduce:1. Open original project "Project Telrico.zip"2. Select Player GameObject3. Press on "Gizmos" in Game View to see... Read more

0
votes
Fixed

Addressable Assets: After Releasing and calling Resources.UnloadUnusedAs...

Package: Addressables

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May 10, 2019

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Version/s: 0.8.6

How to reproduce:1. Open the attached "AddressablesTest.zip" project2. Open Window > Asset Management > Addressable Assets win... Read more

0
votes
Won't Fix

Terrain shortcut names and Terrain documentation are outdated

Terrain

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Open Edit -> Shortcuts... -> ... Read more

0
votes
Fixed

[Project Browser/Hierarchy] Toggle icon for scene visibility doesn't app...

Scene Hierarchy

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May 17, 2019

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Version/s: 2019.3.0a3

Toggle icon for scene visibility doesn't appear when mouse is hovered on Scene in Hierarchy view. Steps to Reproduce:1. Create a new... Read more

0
votes
Fixed

Dynamic Resolution breaks with AA Post Processing

Package: PostProcessing

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May 15, 2019

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Version/s: 2.1.6

Enabling any variety of antialiasing for Post Processing under Dynamic Resolution results in an undesirable full-screen scaling effe... Read more

0
votes
By Design

[Windows] Screen.fullScreenMode does not return MaximizedWindow when max...

Windows

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May 14, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a2

How to reproduce:1. Open the Scene "SampleScene" in the attached "case_1154346.zip" Unity project2. Build the project and run it (Fi... Read more

0
votes
Duplicate

Custom Inspector using CreateInspectorGUI is not drawn correctly when us...

UI Toolkit

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May 16, 2019

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Version/s: 2019.1.0b2, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

1) Open the attached project2) Open two inspector windows3) In the Project window, click on TestAsset4) See that both inspector wind... Read more

0
votes
Fixed

D3D12ImmediateContext::BindTexture crash when opening a scene with Direc...

Graphics - General

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May 17, 2019

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Version/s: 2019.1.0a5, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("Basement UI Structure.zip")2. Open Scene "sCENE"3. Move any window around Reprodu... Read more