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Debug.Log messages fail to appear in the editor console when specific me...
Reproduction steps:1. Open the attached project “ReproProject”2. From the menu, select "ReproduceIssue > ReproduceWithBuildPlayer... Read more
[URP][Lighting] The skybox doesn't render after changing the settings of...
Steps to reproduce:1. Open the attached “Bugs2023” project2. Open “SampleScene”3. Select “Assets/Skybox_Cubemap (Blurred)” and in th... Read more
[iOS] Application Hangs when a button calls to Application.OpenURL()
How to reproduce:1. Download and open the attached project2. Built and deploy the project to iOS3. Press the "Open URL" button4. Whe... Read more
[iOS] Builds fail when using .xcframework plugins
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the console Expected outc... Read more
[URP] Important/Unimportant Setting on Lights doesn't take effect
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Focus on the “_Point“ G... Read more
[Android][Vulkan] Depth buffer flickering in the Player when recording t...
Steps to reproduce:1. Open the attached “IN-73480DepthArtifacts” project2. Build And Run the project on the device3. Swipe down from... Read more
Layout of elements is delayed when elements are styled with transition-d...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Prefab Variant is not created when using PrefabUtility.SaveAsPrefabAsset
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Bug-Crea... Read more
[TAA][Shader] Shader warnings are being thrown after building High Defin...
How to reproduce:1. Create a new High Definition 3D Project2. Build the Project (File -> Build Settings -> Build)3. Observe th... Read more
Crash on D3D12GetInterface when enabling a GameObject using a Sample Ski...
How to reproduce:1. Open the “IN-73903_repro“ project2. Open the “Main“ scene3. Enable the “Particlepeople01“ GameObject Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open