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Fixed in 7000.0.0a1
Fixed in 6000.0.X, future release
Votes
0
Found in
2021.3.37f1
2022.3.25f1
2023.3.0b10
6000.0.0b16
Issue ID
UUM-70283
Regression
No
[URP] Important/Unimportant Setting on Lights doesn't take effect
Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Focus on the “_Point“ GameObject in the Scene View
4. Observe the lights around the Sphere
Expected result: Lights that have their Render Mode set to “Unimportant“ should be rendered using vertex/object mode and the ones that have their Render Mode set to “Important“ should be rendered as Per Pixel
Actual result: All lights are rendered as Per Pixel
Reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.18f1, 6000.0.0b16
Reproducible on: M1 MacOS 14.4.1
Not reproducible on: No other environment tested
Note: The URP Asset’s “Additional Lights“ field inside the “Lighting“ section is responsible for all of the existing Light Render Modes
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