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Won't Fix



Found in [Package]



Issue ID




Debug.Log messages fail to appear in the editor console when specific methods are invoked from a custom editor script

Package: Addressables


Reproduction steps:
1. Open the attached project “ReproProject”
2. From the menu, select "ReproduceIssue > ReproduceWithBuildPlayerContent"
3. Observe the Console for Debug.Log messages
4. Select "ReproduceIssue > ReproduceWithRequestScriptCompilation”
5. Repeat step 3

Expected result: The messages "Before calling AddressableAssetSettings.BuildPlayerContent" and "After calling AddressableAssetSettings.BuildPlayerContent" are displayed
Actual result: Either the message "After calling AddressableAssetSettings.BuildPlayerContent" or no message is displayed.

Reproducible with: 1.19.19, 1.21.20 (2021.3.37f1), 1.21.20 (2022.3.26f1, 2023.2.19f1), 2.1.0 (2023.2.19f1, 6000.0.0b16), 2.0.8 (6000.0.0b16)

Reproduced on: Windows 11 23H2 (22631.3007), Windows 11 (10.0.22631) 64bit (user’s)
Not reproduced on: No other environment tested

  1. Resolution Note:

    The logs are cleared as per design. So we have decided to close the case.

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