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13
votes
By Design

[XR][Oculus GO][Oculus Quest] Compute and Geometry shader results in bla...

XR SDK

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.4f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To repro... Read more

2
votes
Won't Fix

Editor freezes at 'Begin MonoManager ReloadAssembly' when starting a Sce...

Mono

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Mar 27, 2019

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Version/s: 2018.3.0a1, 2018.3.10f1

Steps to reproduce: 1. Open QA-supplied project ("FreezeReproProject.zip") 2. Open Scene "Login" in Assets -> Scenes 3. Enter Play M... Read more

6
votes
Fixed

[VFX] Particles flicker when Blend Mode is set to Alpha, Turbulence Bloc...

Package: Visual Effect Graph

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Mar 27, 2019

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Version/s: 5.3.1

How to reproduce: 1. Open attached project "Bugs.zip" 2. Open "Particles" scene 3. Enter Play Mode Expected result: Particles do no... Read more

0
votes
By Design

Build takes more storage space when large sprite sheet is used with a lo...

2D

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open user's attached project ("SpritePackerProblem") 2. Open Build Settings and build "BigSpriteScene" scene into a... Read more

0
votes
By Design

[iOS][Android] Stencil comparisons don't work on mobile

Mobile

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Mar 27, 2019

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Version/s: 2018.3.0f2

Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Move the Player to the edge of the floor and observe that the bl... Read more

0
votes
Fixed

[Vulkan] Inefficient memory barriers (vkCmdCopyBufferToImage)

Vulkan

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Mar 27, 2019

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Version/s: 2019.1.0b9

Steps to reproduce: 1. Open attached project 2. Open SampleScene 3. Build & Run to an Android device 4. Take a RenderDoc capture 5. ... Read more

0
votes
Fixed

[WebGL] "Screen position out of view frustum" error is thrown when using...

WebGL

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("case-1141232-WebGL Visibility.zip") 2. Build for WebGL platform (with "Fail" scene ... Read more

0
votes
Fixed

Position Gizmo on the Reflection probe moves differently from the Probe ...

Package: Scriptable Render Pipeline HD

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Mar 27, 2019

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Version/s: 5.10.0

How to reproduce: 1. Open the "Reflection Probes 01*" Scene in the attached "Bugs.zip" Project 2. Click on the "Reflection Probe <-... Read more

0
votes
Fixed

Game View texture mip levels are loaded based on the Scene View camera w...

Graphics - General

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Mar 27, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.0a7

How to reproduce: 1. Open the attached project "TexStreamTest.zip" and scene "SampleScene" 2. Enter Play Mode 3. Exit Play Mode 4. Z... Read more

0
votes
Fixed

[Editor Windows] YAMLMerge tool occasionally exiting without any warning...

Themes

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Mar 27, 2019

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Version/s: 2018.3.10f1

How to reproduce: 1. Download the project 2. Open "TestMerge_2018.3.11" Expected result: an error is thrown "Error parsing file 'E... Read more

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