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[Gameplay Ingredients] [Lost Crypt Demo] null texture passed to GUI.Draw...
[2D] [Lost Crypt Demo] null texture passed to GUI.DrawTexture warning when opening demo Steps to Repro: 1. Download the Lost Crypt ... Read more
[ScriptableBuildPipeline] Static batching does not work on iOS or Android
Bundles built with the scriptable build pipeline are larger than classic build pipeline. Per comparing resulting bundles built with ... Read more
[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...
Repro steps: 1. Open QA attached project "repro_1222826" 2. Build and Run on Oculus Quest/Go 3. Wait for a few seconds for Applicati... Read more
[Localization] Certain characters in the VFX shaders are switched in som...
Forum thread: https://forum.unity.com/threads/default-vfx-graph-is-not-appearing-rendering.824028 Looks like some system languages-... Read more
[HDRP] Baking is affected by Visual Environment Ambient Mode setting
The settings in Visual Environment should not affect baking. However, if you set Ambient Mode to Dynamic and bake, it will not bake ... Read more
[Mobile] Build succeeds but IL2CPP error "Unhandled Exception: System.Co...
How to reproduce: 1. Open the attached ElasticSearchIL2CPPError.zip project 2. Build for iOS/Android Expected: Build succeeds wit... Read more
API Updater Throws InvalidOperationException when opening a project with...
Steps to reproduce: 1. Open User-supplied project with the Library folder deleted 2. Inspect Console window Expected: no circular r... Read more
Slider texture multiplies when dragged upwards in the game world
Steps to reproduce: 1. Open QA-Supplied project (link in edit) 2. Open Scene _scene -> "_SurvivalScene" 3. Inspect the Game view Ex... Read more
Editor freezes and silently crashes when an object with SerializeReferen...
Reproduction steps: 1. Open the attached project "case_1222795.zip" 2. Load the TestScene 3. Select the "Script" GameObject in the H... Read more
[HDRP] Tip in Visual Environment is displaying when it shouldn't
Tip about should disappear when the required component is already added. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU