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[OSX] Render texture is rendered black when renderer.EnqueuePass render ...
How to reproduce:1. Open the user-supplied project2. Observe the Game view Expected result: the square in the Game view is greyActua... Read more
[2D SpriteShape] SpriteShapeController leaks memory when zero control po...
How to reproduce:1. Open the "SampleScene" Scene in the attached "SpriteShape-Reproducer.zip" Unity project2. Select the "SELECT THI... Read more
Render Thread marker missing when waiting for Semaphore.WaitForSignal on...
Steps to reproduce:1. Open QA-supplied project ("1220085 Bug Repo.zip")2. Build and run3. Inspect the Profiler -> CPU Usage Expec... Read more
[IL2CPP] [Burst] Silent crash on Windows Standalone Build with Master co...
How to reproduce:1. Open the attached (Burst Compiler Repro Slim.zip) project2. Open the "Burst Test" Scene3. Build to Standalone Pl... Read more
Setting Spring Joint's Min and Max Distance to be equal causes the Conne...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Hierarchy, select the "Sp... Read more
Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...
Steps to reproduce:1. Open the attached project (case_1220015.zip)2. Enter Play Mode3. Select "Test" GameObject4. Check either "Do L... Read more
[TMP] Text is being placed between <u> tags when typing Unicode symbols ...
Reproduction steps:1. Open the attached project ("case_1219969-UnicodeIME.zip")2. Open the repro scene ("SampleScene")3. Enter Play ... Read more
[TMP] Caret is aligned at the top of a text field when using Midline ali...
Reproduction steps:1. Open the project from the attached file "1219965.zip"2. Enter Play Mode3. In the Hierarchy go to Canvas > I... Read more
[XR][Oculus Quest] ARM64 app crashes on launch
Repro steps:1. Open attached project2. Build and Run on Quest Actual: App crashes on launch Reproducible with: 2019.2.21f1, 2019.3.2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector