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Fixed in 2019.2

Planned for 2018.4

Votes

0

Found in

2017.4.0f1

2018.3.0a1

2018.3.10f1

2019.1.0a1

2019.2.0a1

Issue ID

1141232

Regression

No

[WebGL] "Screen position out of view frustum" error is thrown when using "display: none" style for "gameContainer" in build

WebGL

-

How to reproduce:
1. Open the attached project ("case-1141232-WebGL Visibility.zip")
2. Build for WebGL platform (with "Fail" scene attached) and run it
3. In the browser, open the Developers Tools
4. Modify the "gameContainer" ("unityContainer") style element by adding "display: none".
5. Inspect the console

Expected results: no errors in the console
Actual results: "Screen position out of view frustum" errors are thrown

Reproducible with: 2017.4.25f1, 2018.3.12f1, 2019.1.0b10, 2019.2.0a10

  1. Response avatar

    Resolution Note (fix version 2019.2):

    Fixed in 2019.2.0b6, 2019.3.0a3

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